package minefantasy.item; import net.minecraft.item.EnumArmorMaterial; import net.minecraftforge.common.EnumHelper; public class MedievalArmourMaterial { public static EnumArmorMaterial BASIC = EnumHelper.addArmorMaterial("Basic", 0, new int[] {2, 6, 5, 2}, 0); public static EnumArmorMaterial RAWHIDE = EnumHelper.addArmorMaterial("RAWHIDE", 3, new int[] {0, 2, 1, 0}, 0); public static EnumArmorMaterial ROUGHLEATHER = EnumHelper.addArmorMaterial("ROUGHLEATHER", 3, new int[] {1, 3, 2, 1}, 8); public static EnumArmorMaterial LEATHER = EnumHelper.addArmorMaterial("LEATHER", 5, new int[] {1, 3, 2, 1}, 15); public static EnumArmorMaterial APRON = EnumHelper.addArmorMaterial("APRON", 12, new int[] {0, 1, 0, 0}, 0); public static EnumArmorMaterial STEALTH = EnumHelper.addArmorMaterial("STEALTH", 10, new int[] {1, 2, 2, 1}, 25); public static EnumArmorMaterial BRONZE = EnumHelper.addArmorMaterial("BRONZE", 20, new int[] {2, 5, 4, 1}, 10); public static EnumArmorMaterial IRON = EnumHelper.addArmorMaterial("IRON", 18, new int[] {2, 6, 5, 2}, 12); public static EnumArmorMaterial GUILDED = EnumHelper.addArmorMaterial("GUILDED", 10, new int[] {2, 6, 5, 2}, 25); public static EnumArmorMaterial STEEL = EnumHelper.addArmorMaterial("STEEL", 30, new int[] {3, 7, 5, 2}, 15); public static EnumArmorMaterial ENCRUSTED = EnumHelper.addArmorMaterial("ENCRUSTED", 40, new int[] {3, 8, 6, 2}, 10); public static EnumArmorMaterial DRAGON = EnumHelper.addArmorMaterial("DRAGONFORGE", 50, new int[] {3, 7, 5, 3}, 15); public static EnumArmorMaterial DEEP_IRON = EnumHelper.addArmorMaterial("DEEPIRON", 45, new int[] {3, 8, 6, 3}, 15); public static EnumArmorMaterial BLUE_STEEL = EnumHelper.addArmorMaterial("BLUESTEEL", 50, new int[] {4, 9, 7, 4}, 20); public static EnumArmorMaterial MITHRIL = EnumHelper.addArmorMaterial("MITHRIL" , 55, new int[] {5, 9, 7, 5}, 18); public static EnumArmorMaterial MYTHIUM = EnumHelper.addArmorMaterial("MYTHIUM", 60, new int[] {5, 10, 8, 5}, 22); public static EnumArmorMaterial UNNAMED = EnumHelper.addArmorMaterial("UNNAMED", 70, new int[] {5, 11, 9, 6}, 20); public static EnumArmorMaterial ADAMANTIUM = EnumHelper.addArmorMaterial("ADAMANTIUM", 80, new int[] {6, 11, 9, 7}, 25); /* CHAIN(15, new int[]{2, 5, 4, 1}, 12), IRON(15, new int[]{2, 6, 5, 2}, 9), GOLD(7, new int[]{2, 5, 3, 1}, 25), DIAMOND(33, new int[]{3, 8, 6, 3}, 10); * HIDE(2, new int[]{1, 2, 1, 1}, 5, 0), STEEL(20, new int[]{3, 7, 5, 2}, 15, 0), DRAGON_STEEL(30, new int[]{3, 7, 5, 2}, 35, 1), COPPER(10, new int[]{3, 7, 5, 2}, 35, 0), TIN(8, new int[]{3, 7, 5, 2}, 35, 0), BRONZE(18, new int[]{3, 7, 5, 2}, 35, 0), FULLPLATE(40, new int[]{4, 10, 8, 4}, 20, 0); */ }