package minefantasy.item;
import net.minecraft.item.EnumArmorMaterial;
import net.minecraftforge.common.EnumHelper;
public class MedievalArmourMaterial
{
public static EnumArmorMaterial BASIC = EnumHelper.addArmorMaterial("Basic", 0, new int[] {2, 6, 5, 2}, 0);
public static EnumArmorMaterial RAWHIDE = EnumHelper.addArmorMaterial("RAWHIDE", 3, new int[] {0, 2, 1, 0}, 0);
public static EnumArmorMaterial ROUGHLEATHER = EnumHelper.addArmorMaterial("ROUGHLEATHER", 3, new int[] {1, 3, 2, 1}, 8);
public static EnumArmorMaterial LEATHER = EnumHelper.addArmorMaterial("LEATHER", 5, new int[] {1, 3, 2, 1}, 15);
public static EnumArmorMaterial APRON = EnumHelper.addArmorMaterial("APRON", 12, new int[] {0, 1, 0, 0}, 0);
public static EnumArmorMaterial STEALTH = EnumHelper.addArmorMaterial("STEALTH", 10, new int[] {1, 2, 2, 1}, 25);
public static EnumArmorMaterial BRONZE = EnumHelper.addArmorMaterial("BRONZE", 20, new int[] {2, 5, 4, 1}, 10);
public static EnumArmorMaterial IRON = EnumHelper.addArmorMaterial("IRON", 18, new int[] {2, 6, 5, 2}, 12);
public static EnumArmorMaterial GUILDED = EnumHelper.addArmorMaterial("GUILDED", 10, new int[] {2, 6, 5, 2}, 25);
public static EnumArmorMaterial STEEL = EnumHelper.addArmorMaterial("STEEL", 30, new int[] {3, 7, 5, 2}, 15);
public static EnumArmorMaterial ENCRUSTED = EnumHelper.addArmorMaterial("ENCRUSTED", 40, new int[] {3, 8, 6, 2}, 10);
public static EnumArmorMaterial DRAGON = EnumHelper.addArmorMaterial("DRAGONFORGE", 50, new int[] {3, 7, 5, 3}, 15);
public static EnumArmorMaterial DEEP_IRON = EnumHelper.addArmorMaterial("DEEPIRON", 45, new int[] {3, 8, 6, 3}, 15);
public static EnumArmorMaterial BLUE_STEEL = EnumHelper.addArmorMaterial("BLUESTEEL", 50, new int[] {4, 9, 7, 4}, 20);
public static EnumArmorMaterial MITHRIL = EnumHelper.addArmorMaterial("MITHRIL" , 55, new int[] {5, 9, 7, 5}, 18);
public static EnumArmorMaterial MYTHIUM = EnumHelper.addArmorMaterial("MYTHIUM", 60, new int[] {5, 10, 8, 5}, 22);
public static EnumArmorMaterial UNNAMED = EnumHelper.addArmorMaterial("UNNAMED", 70, new int[] {5, 11, 9, 6}, 20);
public static EnumArmorMaterial ADAMANTIUM = EnumHelper.addArmorMaterial("ADAMANTIUM", 80, new int[] {6, 11, 9, 7}, 25);
/*
CHAIN(15, new int[]{2, 5, 4, 1}, 12),
IRON(15, new int[]{2, 6, 5, 2}, 9),
GOLD(7, new int[]{2, 5, 3, 1}, 25),
DIAMOND(33, new int[]{3, 8, 6, 3}, 10);
*
HIDE(2, new int[]{1, 2, 1, 1}, 5, 0),
STEEL(20, new int[]{3, 7, 5, 2}, 15, 0),
DRAGON_STEEL(30, new int[]{3, 7, 5, 2}, 35, 1),
COPPER(10, new int[]{3, 7, 5, 2}, 35, 0),
TIN(8, new int[]{3, 7, 5, 2}, 35, 0),
BRONZE(18, new int[]{3, 7, 5, 2}, 35, 0),
FULLPLATE(40, new int[]{4, 10, 8, 4}, 20, 0);
*/
}