package minefantasy.item.weapon;
import minefantasy.api.weapon.IStealthWeapon;
import minefantasy.api.weapon.IWeaponCustomSpeed;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.ItemStack;
public class ItemDagger extends ItemWeaponMF implements IWeaponCustomSpeed, IStealthWeapon
{
public ItemDagger(int id, EnumToolMaterial material)
{
super(id, material);
}
public ItemDagger(int id, EnumToolMaterial material, float dam, int uses)
{
this(id, material);
}
@Override
public float getDamageModifier()
{
return 0.5F;
}
@Override
public int getHitTime(ItemStack weapon, EntityLivingBase target)
{
return -2;
}
@Override
public float getBackstabModifier()
{
return 4.0F;
}
@Override
public float getDropModifier()
{
return 3.0F;
}
@Override
public boolean canDropAttack()
{
return true;
}
@Override
public float getDurability()
{
return 0.5F;
}
@Override
public int getHandsUsed()
{
return 1;
}
}