package minefantasy.item.weapon; import minefantasy.api.weapon.IStealthWeapon; import minefantasy.api.weapon.IWeaponCustomSpeed; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.EnumToolMaterial; import net.minecraft.item.ItemStack; public class ItemDagger extends ItemWeaponMF implements IWeaponCustomSpeed, IStealthWeapon { public ItemDagger(int id, EnumToolMaterial material) { super(id, material); } public ItemDagger(int id, EnumToolMaterial material, float dam, int uses) { this(id, material); } @Override public float getDamageModifier() { return 0.5F; } @Override public int getHitTime(ItemStack weapon, EntityLivingBase target) { return -2; } @Override public float getBackstabModifier() { return 4.0F; } @Override public float getDropModifier() { return 3.0F; } @Override public boolean canDropAttack() { return true; } @Override public float getDurability() { return 0.5F; } @Override public int getHandsUsed() { return 1; } }