package minefantasy.block.special; import java.util.List; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.util.StatCollector; /** * * @author Anonymous Productions * * Sources are provided for educational reasons. * though small bits of code, or methods can be used in your own creations. */ public class ItemBlockSmelter extends ItemBlock{ public ItemBlockSmelter(int id) { super(id); this.setMaxDamage(0); this.setHasSubtypes(true); setCreativeTab(CreativeTabs.tabDecorations); } @Override public void getSubItems(int id, CreativeTabs tabs, List list) { for (int n = 0; n < 3; ++n) { list.add(new ItemStack(id, 1, n)); } } @Override public int getMetadata(int damage) { return damage*2; } @Override public String getItemDisplayName(ItemStack itemstack) { int i = itemstack.getItemDamage(); switch(i) { case 0: return StatCollector.translateToLocal("block.bloomery"); case 1: return StatCollector.translateToLocal("block.crucible.stone"); case 2: return StatCollector.translateToLocal("block.crucible.granite"); } return StatCollector.translateToLocal("block.bloomery"); } }