package minefantasy.container;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import minefantasy.api.refine.BloomRecipe;
import minefantasy.block.tileentity.TileEntityFurnaceMF;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.inventory.SlotFurnace;
import net.minecraft.item.ItemStack;
/**
*
* @author Anonymous Productions
*
* Sources are provided for educational reasons.
* though small bits of code, or methods can be used in your own creations.
*/
public class ContainerFurnaceMF extends Container
{
public TileEntityFurnaceMF smelter;
public int lastProgress;
public int lastFuel;
public int lastMaxFuel;
public int lastHeat;
public int lastMaxHeat;
public ContainerFurnaceMF(EntityPlayer play, InventoryPlayer inventoryplayer, TileEntityFurnaceMF tileentityfurnace)
{
lastProgress = 0;
lastFuel = 0;
lastMaxFuel = 0;
lastHeat = 0;
lastMaxHeat = 0;
smelter = tileentityfurnace;
tileentityfurnace.openChest();
if(smelter.isHeater())
{
addSlotToContainer(new Slot(smelter, 0, 59, 44));
}
else
{
//IN
addSlotToContainer(new Slot(smelter, 0, 36, 26));
addSlotToContainer(new Slot(smelter, 1, 54, 26));
addSlotToContainer(new Slot(smelter, 2, 36, 44));
addSlotToContainer(new Slot(smelter, 3, 54, 44));
//OUT
addSlotToContainer(new SlotFurnace(play, smelter, 4, 106, 26));
addSlotToContainer(new SlotFurnace(play, smelter, 5, 124, 26));
addSlotToContainer(new SlotFurnace(play, smelter, 6, 106, 44));
addSlotToContainer(new SlotFurnace(play, smelter, 7, 124, 44));
}
//PLAYER INV
for (int i = 0; i < 3; i++)
{
for (int k = 0; k < 9; k++)
{
addSlotToContainer(new Slot(inventoryplayer, k + i * 9 + 9, 8 + k * 18, 84 + i * 18));
}
}
for (int j = 0; j < 9; j++)
{
addSlotToContainer(new Slot(inventoryplayer, j, 8 + j * 18, 142));
}
}
@Override
public void onContainerClosed(EntityPlayer player)
{
super.onContainerClosed(player);
this.smelter.closeChest();
}
@Override
public void addCraftingToCrafters(ICrafting icrafting)
{
super.addCraftingToCrafters(icrafting);
icrafting.sendProgressBarUpdate(this, 0, smelter.progress);
icrafting.sendProgressBarUpdate(this, 1, smelter.fuel);
icrafting.sendProgressBarUpdate(this, 2, smelter.maxFuel);
icrafting.sendProgressBarUpdate(this, 3, (int)smelter.heat);
icrafting.sendProgressBarUpdate(this, 4, (int)smelter.maxHeat);
}
@Override
public void detectAndSendChanges()
{
super.detectAndSendChanges();
for (int i = 0; i < this.crafters.size(); ++i)
{
ICrafting icrafting = (ICrafting)this.crafters.get(i);
if (this.lastProgress != this.smelter.progress)
{
icrafting.sendProgressBarUpdate(this, 0, this.smelter.progress);
}
if (this.lastFuel != this.smelter.fuel)
{
icrafting.sendProgressBarUpdate(this, 1, this.smelter.fuel);
}
if (this.lastMaxFuel != this.smelter.maxFuel)
{
icrafting.sendProgressBarUpdate(this, 2, this.smelter.maxFuel);
}
if (this.lastHeat != this.smelter.heat)
{
icrafting.sendProgressBarUpdate(this, 3, (int)this.smelter.heat);
}
if (this.lastMaxHeat != this.smelter.maxHeat)
{
icrafting.sendProgressBarUpdate(this, 4, (int)this.smelter.maxHeat);
}
}
this.lastProgress = this.smelter.progress;
this.lastFuel = this.smelter.fuel;
this.lastMaxFuel = this.smelter.maxFuel;
this.lastHeat = (int)this.smelter.heat;
this.lastMaxHeat = (int)this.smelter.maxHeat;
}
@SideOnly(Side.CLIENT)
public void updateProgressBar(int id, int value)
{
if (id == 0)
{
this.smelter.progress = value;
}
if (id == 1)
{
this.smelter.fuel = value;
}
if (id == 2)
{
this.smelter.maxFuel = value;
}
if (id == 3)
{
this.smelter.heat = value;
}
if (id == 4)
{
this.smelter.maxHeat = value;
}
}
public boolean canInteractWith(EntityPlayer entityplayer)
{
return smelter.isUseableByPlayer(entityplayer);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int num)
{
int invSize = 8;
if(smelter.isHeater())
{
invSize = 1;
}
ItemStack placedItem = null;
Slot slot = (Slot)this.inventorySlots.get(num);
if (slot != null && slot.getHasStack())
{
ItemStack itemSlot = slot.getStack();
placedItem = itemSlot.copy();
//Take
if (num < invSize)
{
if (!this.mergeItemStack(itemSlot, invSize, 36 + invSize, true))
{
return null;
}
slot.onSlotChange(itemSlot, placedItem);
}
//Put
else
{
if(smelter.isHeater())
{
if(smelter.isItemFuel(itemSlot))
{
if (!this.mergeItemStack(itemSlot, 0, 1, false))
{
return null;
}
}
}
else
{
if(smelter.getResult(itemSlot) != null)
{
if (!this.mergeItemStack(itemSlot, 0, 4, false))
{
return null;
}
}
}
slot.onSlotChange(itemSlot, placedItem);
}
if (itemSlot.stackSize == 0)
{
slot.putStack((ItemStack)null);
}
else
{
slot.onSlotChanged();
}
if (itemSlot.stackSize == placedItem.stackSize)
{
return null;
}
slot.onPickupFromSlot(player, itemSlot);
}
return placedItem;
}
}