package minefantasy.block;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.StatCollector;
/**
*
* @author Anonymous Productions
*
* Sources are provided for educational reasons.
* though small bits of code, or methods can be used in your own creations.
*/
public class ItemBlockSlate extends ItemBlock{
public ItemBlockSlate(int id)
{
super(id);
this.setMaxDamage(0);
this.setHasSubtypes(true);
setCreativeTab(CreativeTabs.tabDecorations);
}
@Override
public void getSubItems(int id, CreativeTabs tabs, List list)
{
for (int n = 0; n < BlockSlate.amount; ++n)
{
list.add(new ItemStack(id, 1, n));
}
}
@Override
public int getMetadata(int damage)
{
return damage;
}
@Override
public String getItemDisplayName(ItemStack itemstack)
{
int i = itemstack.getItemDamage();
switch(i)
{
case 0:
return StatCollector.translateToLocal("tile.slate");
case 1:
return StatCollector.translateToLocal("tile.slate.tile");
case 2:
return StatCollector.translateToLocal("tile.slate.tile.d");
case 3:
return StatCollector.translateToLocal("tile.slate.brick");
}
return StatCollector.translateToLocal("tile.slate");
}
}