package minefantasy.client;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelSpitRoast extends ModelBase
{
//fields
ModelRenderer side2B;
ModelRenderer side1B;
ModelRenderer Top;
ModelRenderer side2;
ModelRenderer side1;
public ModelSpitRoast()
{
textureWidth = 64;
textureHeight = 32;
side2B = new ModelRenderer(this, 10, 4);
side1B = new ModelRenderer(this, 10, 4);
Top = new ModelRenderer(this, 0, 0);
side2 = new ModelRenderer(this, 0, 4);
side1 = new ModelRenderer(this, 0, 4);
side2B.addBox(7F, 22F, -1.5F, 2, 17, 3);
side2B.setRotationPoint(0F, 2F, 0F);
side2B.setTextureSize(64, 32);
side2B.mirror = true;
side1B.mirror = true;
side1B.addBox(-9F, 22F, -1.5F, 2, 17, 3);
side1B.setRotationPoint(0F, 2F, 0F);
side1B.setTextureSize(64, 32);
side1B.mirror = true;
side1B.mirror = false;
Top.addBox(-8F, 12F, -1F, 16, 2, 2);
Top.setRotationPoint(0F, 2F, 0F);
Top.setTextureSize(64, 32);
Top.mirror = true;
side2.addBox(7F, 5F, -1.5F, 2, 17, 3);
side2.setRotationPoint(0F, 2F, 0F);
side2.setTextureSize(64, 32);
side2.mirror = true;
side1.addBox(-9F, 5F, -1.5F, 2, 17, 3);
side1.setRotationPoint(0F, 2F, 0F);
side1.setTextureSize(64, 32);
side1.mirror = true;
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
Top.render(f5);
side1.render(f5);
side2.render(f5);
}
public void renderModel(boolean L, boolean R, float scale, boolean base)
{
Top.render(scale);
if(L)
side1.render(scale);
if(R)
side2.render(scale);
if(base)
{
if(L)
side1B.render(scale);
if(R)
side2B.render(scale);
}
}
}