package minefantasy.block; import java.util.List; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.util.StatCollector; /** * * @author Anonymous Productions * * Sources are provided for educational reasons. * though small bits of code, or methods can be used in your own creations. */ public class ItemBlockCobbbrick extends ItemBlock{ public ItemBlockCobbbrick(int id) { super(id); this.setMaxDamage(0); this.setHasSubtypes(true); setCreativeTab(CreativeTabs.tabDecorations); } @Override public void getSubItems(int id, CreativeTabs tabs, List list) { for (int n = 0; n < 4; ++n) { list.add(new ItemStack(id, 1, n)); } } @Override public int getMetadata(int damage) { return damage; } @Override public String getItemDisplayName(ItemStack itemstack) { int i = itemstack.getItemDamage(); switch(i) { case 1: return StatCollector.translateToLocal("tile.cobbBrick.mossy"); case 2: return StatCollector.translateToLocal("tile.cobbBrick.cracked"); case 3: return StatCollector.translateToLocal("tile.cobbBrick.rough"); case 4: return StatCollector.translateToLocal("tile.cobbBrick.rough.mossy"); case 5: return StatCollector.translateToLocal("tile.cobbBrick.rough.cracked"); } return StatCollector.translateToLocal("tile.cobbBrick"); } }