package minefantasy.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.ArrayList; import java.util.List; import java.util.Random; import minefantasy.block.BlockListMF; import net.minecraft.block.Block; import net.minecraft.block.BlockLeavesBase; import net.minecraft.block.material.Material; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.stats.StatList; import net.minecraft.util.Icon; import net.minecraft.world.ColorizerFoliage; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.IShearable; public class BlockLeavesMF extends BlockLeavesBase implements IShearable { public static final String[] LEAF_TYPES = new String[] {"ironbark", "ebony"}; public static final String[] names = new String[] {"IronBarkLeaves", "IronBarkLeaves_opaque", "leaves", "leaves_opaque"}; private Icon[] iconArray = new Icon[4]; int[] adjacentTreeBlocks; protected BlockLeavesMF(int id) { super(id, Material.leaves, true); this.setTickRandomly(true); this.setCreativeTab(CreativeTabs.tabDecorations); } @SideOnly(Side.CLIENT) public int getBlockColor() { double d0 = 0.5D; double d1 = 1.0D; return ColorizerFoliage.getFoliageColor(d0, d1); } @SideOnly(Side.CLIENT) /** * Returns the color this block should be rendered. Used by leaves. */ public int getRenderColor(int meta) { return (meta & 3) == 1 ? ColorizerFoliage.getFoliageColorBasic() : ((meta & 3) == 2 ? ColorizerFoliage.getFoliageColorBirch() : ColorizerFoliage.getFoliageColorBasic()); } @SideOnly(Side.CLIENT) /** * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called * when first determining what to render. */ public int colorMultiplier(IBlockAccess world, int x, int y, int z) { int l = world.getBlockMetadata(x, y, z); if ((l & 3) == 1) { return ColorizerFoliage.getFoliageColorPine(); } else if ((l & 3) == 2) { return ColorizerFoliage.getFoliageColorBirch(); } else { int i1 = 0; int j1 = 0; int k1 = 0; for (int l1 = -1; l1 <= 1; ++l1) { for (int i2 = -1; i2 <= 1; ++i2) { int j2 = world.getBiomeGenForCoords(x + i2, z + l1).getBiomeFoliageColor(); i1 += (j2 & 16711680) >> 16; j1 += (j2 & 65280) >> 8; k1 += j2 & 255; } } return (i1 / 9 & 255) << 16 | (j1 / 9 & 255) << 8 | k1 / 9 & 255; } } /** * ejects contained items into the world, and notifies neighbours of an update, as appropriate */ public void breakBlock(World world, int x, int y, int z, int meta, int update) { byte b0 = 1; int j1 = b0 + 1; if (world.checkChunksExist(x - j1, y - j1, z - j1, x + j1, y + j1, z + j1)) { for (int k1 = -b0; k1 <= b0; ++k1) { for (int l1 = -b0; l1 <= b0; ++l1) { for (int i2 = -b0; i2 <= b0; ++i2) { int j2 = world.getBlockId(x + k1, y + l1, z + i2); if (Block.blocksList[j2] != null) { Block.blocksList[j2].beginLeavesDecay(world, x + k1, y + l1, z + i2); } } } } } } /** * Ticks the block if it's been scheduled */ public void updateTick(World world, int x, int y, int z, Random rand) { if (!world.isRemote) { int l = world.getBlockMetadata(x, y, z); if ((l & 8) != 0 && (l & 4) == 0) { byte b0 = 4; int i1 = b0 + 1; byte b1 = 32; int j1 = b1 * b1; int k1 = b1 / 2; if (this.adjacentTreeBlocks == null) { this.adjacentTreeBlocks = new int[b1 * b1 * b1]; } int l1; if (world.checkChunksExist(x - i1, y - i1, z - i1, x + i1, y + i1, z + i1)) { int i2; int j2; int k2; for (l1 = -b0; l1 <= b0; ++l1) { for (i2 = -b0; i2 <= b0; ++i2) { for (j2 = -b0; j2 <= b0; ++j2) { k2 = world.getBlockId(x + l1, y + i2, z + j2); Block block = Block.blocksList[k2]; if (block != null && block.canSustainLeaves(world, x + l1, y + i2, z + j2)) { this.adjacentTreeBlocks[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = 0; } else if (block != null && block.isLeaves(world, x + l1, y + i2, z + j2)) { this.adjacentTreeBlocks[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = -2; } else { this.adjacentTreeBlocks[(l1 + k1) * j1 + (i2 + k1) * b1 + j2 + k1] = -1; } } } } for (l1 = 1; l1 <= 4; ++l1) { for (i2 = -b0; i2 <= b0; ++i2) { for (j2 = -b0; j2 <= b0; ++j2) { for (k2 = -b0; k2 <= b0; ++k2) { if (this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1] == l1 - 1) { if (this.adjacentTreeBlocks[(i2 + k1 - 1) * j1 + (j2 + k1) * b1 + k2 + k1] == -2) { this.adjacentTreeBlocks[(i2 + k1 - 1) * j1 + (j2 + k1) * b1 + k2 + k1] = l1; } if (this.adjacentTreeBlocks[(i2 + k1 + 1) * j1 + (j2 + k1) * b1 + k2 + k1] == -2) { this.adjacentTreeBlocks[(i2 + k1 + 1) * j1 + (j2 + k1) * b1 + k2 + k1] = l1; } if (this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1 - 1) * b1 + k2 + k1] == -2) { this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1 - 1) * b1 + k2 + k1] = l1; } if (this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1 + 1) * b1 + k2 + k1] == -2) { this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1 + 1) * b1 + k2 + k1] = l1; } if (this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1) * b1 + (k2 + k1 - 1)] == -2) { this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1) * b1 + (k2 + k1 - 1)] = l1; } if (this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1 + 1] == -2) { this.adjacentTreeBlocks[(i2 + k1) * j1 + (j2 + k1) * b1 + k2 + k1 + 1] = l1; } } } } } } } l1 = this.adjacentTreeBlocks[k1 * j1 + k1 * b1 + k1]; if (l1 >= 0) { world.setBlockMetadataWithNotify(x, y, z, l & -9, 4); } else { this.removeLeaves(world, x, y, z); } } } } @SideOnly(Side.CLIENT) /** * A randomly called display update to be able to add particles or other items for display */ public void randomDisplayTick(World world, int x, int y, int z, Random rand) { if (world.canLightningStrikeAt(x, y + 1, z) && !world.doesBlockHaveSolidTopSurface(x, y - 1, z) && rand.nextInt(15) == 1) { double d0 = (double)((float)x + rand.nextFloat()); double d1 = (double)y - 0.05D; double d2 = (double)((float)z + rand.nextFloat()); world.spawnParticle("dripWater", d0, d1, d2, 0.0D, 0.0D, 0.0D); } } private void removeLeaves(World world, int x, int y, int z) { this.dropBlockAsItem(world, x, y, z, world.getBlockMetadata(x, y, z), 0); world.setBlockToAir(x, y, z); } /** * Returns the ID of the items to drop on destruction. */ public int idDropped(int id, Random rand, int meta) { return BlockListMF.sapling.blockID; } /** * Drops the block items with a specified chance of dropping the specified items */ public void dropBlockAsItemWithChance(World world, int x, int y, int z, int meta, float chance, int fortune) { if (!world.isRemote) { int j1 = 20; if ((meta & 3) == 1) { j1 = 600; } if (fortune > 0) { j1 -= 2 << fortune; if (j1 < 10) { j1 = 10; } } if (world.rand.nextInt(j1) == 0) { int k1 = this.idDropped(meta, world.rand, fortune); this.dropBlockAsItem_do(world, x, y, z, new ItemStack(k1, 1, this.damageDropped(meta))); } j1 = 200; if (fortune > 0) { j1 -= 10 << fortune; if (j1 < 40) { j1 = 40; } } } } /** * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the * block and l is the block's subtype/damage. */ public void harvestBlock(World world, EntityPlayer player, int x, int y, int z, int meta) { super.harvestBlock(world, player, x, y, z, meta); } /** * Determines the damage on the item the block drops. Used in cloth and wood. */ public int damageDropped(int meta) { return meta & 3; } /** * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. */ public boolean isOpaqueCube() { return !Block.leaves.graphicsLevel; } @SideOnly(Side.CLIENT) /** * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata */ @Override public Icon getIcon(int side, int m) { int meta = m & 3; int graphics = Block.leaves.graphicsLevel ? 0 : 1; if(meta == 1) { return Block.leaves.getIcon(side, 0); } return iconArray[meta * 2 + graphics]; } @SideOnly(Side.CLIENT) /** * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) */ public void getSubBlocks(int id, CreativeTabs tab, List list) { for(int a = 0; a < 2; a ++) { list.add(new ItemStack(id, 1, a)); } } /** * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. */ protected ItemStack createStackedBlock(int meta) { return new ItemStack(this.blockID, 1, meta & 3); } @SideOnly(Side.CLIENT) /** * When this method is called, your block should register all the icons it needs with the given IconRegister. This * is the only chance you get to register icons. */ public void registerIcons(IconRegister reg) { this.iconArray[0] = reg.registerIcon("minefantasy:Tree/" + names[0]); this.iconArray[1] = reg.registerIcon("minefantasy:Tree/" + names[1]); this.iconArray[2] = reg.registerIcon("minecraft:" + names[2]); this.iconArray[3] = reg.registerIcon("minecraft:" + names[3]); } @Override public boolean isShearable(ItemStack item, World world, int x, int y, int z) { return true; } @Override public int quantityDropped(int meta, int fort, Random random) { fort = Math.max(1, fort); int c = meta == 0 ? 20 : 120; return random.nextInt(getChance(meta)) == 0 ? (1 + random.nextInt(fort)) : 0; } private int getChance(int meta) { int type = meta & 3; return meta == 0 ? 20 : 100; } @Override public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune) { ArrayList<ItemStack> ret = new ArrayList<ItemStack>(); ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3)); return ret; } @Override public void beginLeavesDecay(World world, int x, int y, int z) { world.setBlockMetadataWithNotify(x, y, z, world.getBlockMetadata(x, y, z) | 8, 4); } @Override public boolean isLeaves(World world, int x, int y, int z) { return true; } }