package minefantasy.client.gui;
import minefantasy.MineFantasyBase;
import minefantasy.block.tileentity.TileEntitySmelter;
import minefantasy.client.TextureHelperMF;
import minefantasy.container.ContainerCrucible;
import minefantasy.system.data_minefantasy;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.StatCollector;
import org.lwjgl.opengl.GL11;
/**
*
* @author Anonymous Productions
*
* Sources are provided for educational reasons.
* though small bits of code, or methods can be used in your own creations.
*/
public class GuiCrucible extends GuiContainer
{
private TileEntitySmelter smelter;
public GuiCrucible(InventoryPlayer inventoryplayer, TileEntitySmelter tile)
{
super(new ContainerCrucible(inventoryplayer, tile));
smelter = tile;
}
protected void drawGuiContainerForegroundLayer(int x, int y)
{
if(!MineFantasyBase.isDebug())
{
if(smelter.getTier() == 1)
{
this.fontRenderer.drawString(StatCollector.translateToLocal("container.crucible"), 60, 6, 4210752);
this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
}
if(smelter.getTier() == 2)
this.fontRenderer.drawString(StatCollector.translateToLocal("container.crucible"), 102, 6, 4210752);
}
}
protected void drawGuiContainerBackgroundLayer(float f, int i, int j)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
if(smelter.getTier() == 1)
bindTexture(data_minefantasy.image("/gui/alloySml.png"));
else
bindTexture(data_minefantasy.image("/gui/alloy.png"));
int posX = (width - xSize) / 2;
int posY = (height - ySize) / 2;
int offset = 0;
if(smelter.getTier() == 2)
{
offset = 9;
}
drawTexturedModalRect(posX, posY, 0, 0, xSize, ySize);
if (smelter.maxFuel > 0 && smelter.fuel > 0)
{
int j1 = smelter.getBurnTimeRemainingScaled(12);
drawTexturedModalRect(posX + 8, (posY + 36 + 12) - j1, 176, 12 - j1, 14, j1 + 2);
}
int k1 = smelter.getCookProgressScaled(24);
drawTexturedModalRect(posX + 100+offset, posY + 34, 176, 14, k1 + 1, 16);
if(smelter.getTier() > 0)
{
//HEAT
int heatSc = this.smelter.getHeatScaled(68);
if(heatSc > 0)
this.drawTexturedModalRect(posX + 9, posY + 76 - heatSc, 190, 9, 10, 5);
}
}
private void bindTexture(String image)
{
this.mc.renderEngine.bindTexture(TextureHelperMF.getResource(image));
}
}