package minefantasy.client.gui; import minefantasy.MineFantasyBase; import minefantasy.block.tileentity.TileEntitySmelter; import minefantasy.client.TextureHelperMF; import minefantasy.container.ContainerCrucible; import minefantasy.system.data_minefantasy; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.StatCollector; import org.lwjgl.opengl.GL11; /** * * @author Anonymous Productions * * Sources are provided for educational reasons. * though small bits of code, or methods can be used in your own creations. */ public class GuiCrucible extends GuiContainer { private TileEntitySmelter smelter; public GuiCrucible(InventoryPlayer inventoryplayer, TileEntitySmelter tile) { super(new ContainerCrucible(inventoryplayer, tile)); smelter = tile; } protected void drawGuiContainerForegroundLayer(int x, int y) { if(!MineFantasyBase.isDebug()) { if(smelter.getTier() == 1) { this.fontRenderer.drawString(StatCollector.translateToLocal("container.crucible"), 60, 6, 4210752); this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } if(smelter.getTier() == 2) this.fontRenderer.drawString(StatCollector.translateToLocal("container.crucible"), 102, 6, 4210752); } } protected void drawGuiContainerBackgroundLayer(float f, int i, int j) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if(smelter.getTier() == 1) bindTexture(data_minefantasy.image("/gui/alloySml.png")); else bindTexture(data_minefantasy.image("/gui/alloy.png")); int posX = (width - xSize) / 2; int posY = (height - ySize) / 2; int offset = 0; if(smelter.getTier() == 2) { offset = 9; } drawTexturedModalRect(posX, posY, 0, 0, xSize, ySize); if (smelter.maxFuel > 0 && smelter.fuel > 0) { int j1 = smelter.getBurnTimeRemainingScaled(12); drawTexturedModalRect(posX + 8, (posY + 36 + 12) - j1, 176, 12 - j1, 14, j1 + 2); } int k1 = smelter.getCookProgressScaled(24); drawTexturedModalRect(posX + 100+offset, posY + 34, 176, 14, k1 + 1, 16); if(smelter.getTier() > 0) { //HEAT int heatSc = this.smelter.getHeatScaled(68); if(heatSc > 0) this.drawTexturedModalRect(posX + 9, posY + 76 - heatSc, 190, 9, 10, 5); } } private void bindTexture(String image) { this.mc.renderEngine.bindTexture(TextureHelperMF.getResource(image)); } }