package minefantasy.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
import java.util.Random;
import minefantasy.block.special.WorldGenIronbarkTree;
import minefantasy.system.WorldGenEbony;
import net.minecraft.block.BlockFlower;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Icon;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenBigTree;
import net.minecraft.world.gen.feature.WorldGenForest;
import net.minecraft.world.gen.feature.WorldGenHugeTrees;
import net.minecraft.world.gen.feature.WorldGenTaiga2;
import net.minecraft.world.gen.feature.WorldGenTrees;
import net.minecraft.world.gen.feature.WorldGenerator;
import net.minecraftforge.event.terraingen.TerrainGen;
public class BlockSaplingMF extends BlockFlower
{
public static final String[] WOOD_TYPES = new String[] {"ironbark", "ebony"};
private static final String[] iconNames = new String[] {"saplingIronbark", "saplingEbony"};
@SideOnly(Side.CLIENT)
public Icon[] saplingIcon;
protected BlockSaplingMF(int id)
{
super(id);
float f = 0.4F;
this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f * 2.0F, 0.5F + f);
this.setCreativeTab(CreativeTabs.tabDecorations);
}
/**
* Ticks the block if it's been scheduled
*/
public void updateTick(World world, int x, int y, int z, Random rand)
{
if (!world.isRemote)
{
int meta = world.getBlockMetadata(x, y, z);
super.updateTick(world, x, y, z, rand);
if (world.getBlockLightValue(x, y + 1, z) >= getMinimalLight(meta) && rand.nextInt(getGrowthRate(meta)) == 0)
{
this.markOrGrowMarked(world, x, y, z, rand);
}
}
}
private int getMinimalLight(int type) {
if(type == 1)
return 11;
return 9;
}
private int getGrowthRate(int meta) {
int type = meta & 3;
if(type == 1)
return 60;
return 10;
}
@SideOnly(Side.CLIENT)
/**
* From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
*/
public Icon getIcon(int side, int meta)
{
meta &= 3;
if(meta >= saplingIcon.length)meta = saplingIcon.length-1;
return this.saplingIcon[meta];
}
public void markOrGrowMarked(World world, int x, int y, int z, Random rand)
{
int l = world.getBlockMetadata(x, y, z);
if ((l & 8) == 0)
{
world.setBlockMetadataWithNotify(x, y, z, l | 8, 4);
}
else
{
this.growTree(world, x, y, z, rand);
}
}
/**
* Attempts to grow a sapling into a tree
*/
public void growTree(World world, int x, int y, int z, Random rand)
{
if (!TerrainGen.saplingGrowTree(world, rand, x, y, z)) return;
int l = world.getBlockMetadata(x, y, z) & 3;
Object object = null;
int i1 = 0;
int j1 = 0;
boolean flag = false;
if (l == 1)
{
object = new WorldGenEbony(true);
}
else
{
object = new WorldGenIronbarkTree(true);
}
world.setBlock(x, y, z, 0, 0, 4);
if (!((WorldGenerator)object).generate(world, rand, x + i1, y, z + j1))
{
world.setBlock(x, y, z, this.blockID, l, 4);
}
}
/**
* Determines if the same sapling is present at the given location.
*/
public boolean isSameSapling(World world, int x, int y, int z, int meta)
{
return world.getBlockId(x, y, z) == this.blockID && (world.getBlockMetadata(x, y, z) & 3) == meta;
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
*/
public int damageDropped(int id)
{
return id & 3;
}
@SideOnly(Side.CLIENT)
/**
* returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
*/
public void getSubBlocks(int id, CreativeTabs tab, List list)
{
list.add(new ItemStack(id, 1, 0));
list.add(new ItemStack(id, 1, 1));
}
@SideOnly(Side.CLIENT)
/**
* When this method is called, your block should register all the icons it needs with the given IconRegister. This
* is the only chance you get to register icons.
*/
@Override
public void registerIcons(IconRegister reg)
{
saplingIcon = new Icon[iconNames.length];
for (int i = 0; i < this.saplingIcon.length; ++i)
{
this.saplingIcon[i] = reg.registerIcon("MineFantasy:Tree/" + iconNames[i]);
}
}
public float getBonemealChance(int type) {
if(type == 1)
return 0.05F;
return 0.45F;
}
}