/*
* Copyright (c) 2003-onwards Shaven Puppy Ltd
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Shaven Puppy' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package worm.tiles;
import worm.Tile;
/**
* A ruin. Might be shot over but not walked through.
* @author Cas
*/
public class Ruin extends Tile {
private boolean bulletThrough;
private String bThruMap;
/** Size in tiles */
private int width, height;
/** Whether roads should be drawn to this ruin */
private boolean roads;
/**
* C'tor
*/
public Ruin() {
}
/**
* C'tor
* @param name
*/
public Ruin(String name) {
super(name);
}
//chaz hack! set bulletThrough to bThruMap(0) - this the right place to stick it, in doCreate? ... gosh it works :)
/* (non-Javadoc)
* @see com.shavenpuppy.jglib.resources.Feature#doCreate()
*/
@Override
protected void doCreate() {
super.doCreate();
if (bThruMap!=null){
String v = String.valueOf(bThruMap.charAt(0));
bulletThrough = v.equals("0");
}
}
/**
* @return true if we should draw roads to this ruin
*/
public boolean getRoads() {
return roads;
}
/* (non-Javadoc)
* @see tomb.Tile#isImpassable()
*/
@Override
public boolean isImpassable() {
return true;
}
/* (non-Javadoc)
* @see worm.Tile#isSolid()
*/
@Override
public boolean isSolid() {
return true;
}
/* (non-Javadoc)
* @see worm.Tile#isBulletThrough()
*/
@Override
public boolean isBulletThrough() {
return bulletThrough;
}
public String getBThruMap() {
return bThruMap;
}
/**
* @return the width
*/
public int getWidth() {
return width;
}
/**
* @return the height
*/
public int getHeight() {
return height;
}
}