/* * Copyright (c) 2003-onwards Shaven Puppy Ltd * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Shaven Puppy' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package worm.tiles; import worm.Tile; /** * A ruin. Might be shot over but not walked through. * @author Cas */ public class Ruin extends Tile { private boolean bulletThrough; private String bThruMap; /** Size in tiles */ private int width, height; /** Whether roads should be drawn to this ruin */ private boolean roads; /** * C'tor */ public Ruin() { } /** * C'tor * @param name */ public Ruin(String name) { super(name); } //chaz hack! set bulletThrough to bThruMap(0) - this the right place to stick it, in doCreate? ... gosh it works :) /* (non-Javadoc) * @see com.shavenpuppy.jglib.resources.Feature#doCreate() */ @Override protected void doCreate() { super.doCreate(); if (bThruMap!=null){ String v = String.valueOf(bThruMap.charAt(0)); bulletThrough = v.equals("0"); } } /** * @return true if we should draw roads to this ruin */ public boolean getRoads() { return roads; } /* (non-Javadoc) * @see tomb.Tile#isImpassable() */ @Override public boolean isImpassable() { return true; } /* (non-Javadoc) * @see worm.Tile#isSolid() */ @Override public boolean isSolid() { return true; } /* (non-Javadoc) * @see worm.Tile#isBulletThrough() */ @Override public boolean isBulletThrough() { return bulletThrough; } public String getBThruMap() { return bThruMap; } /** * @return the width */ public int getWidth() { return width; } /** * @return the height */ public int getHeight() { return height; } }