/* * Copyright (c) 2003 Shaven Puppy Ltd All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of 'Shaven Puppy' nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ package net.puppygames.applet.effects; import net.puppygames.applet.Game; import com.shavenpuppy.jglib.openal.ALBuffer; import com.shavenpuppy.jglib.resources.Feature; /** * $Id: SFX.java,v 1.1 2009/07/01 15:38:53 foo Exp $ * Standard sound effects used by the screens. * @author $Author: foo $ * @version $Revision: 1.1 $ */ public class SFX extends Feature { private static final long serialVersionUID = 1L; /* * Static data */ /** SFX instance */ private static SFX instance; /* * Resource data */ private String buttonHover = "buttonhover.buffer", buttonClick = "buttonclick.buffer", keyTyped = "keytyped.buffer", textEntered = "textentered.buffer", newGame = "newGame.buffer", gameOver = "gameOver.buffer"; /* * Transient data */ private transient ALBuffer buttonHoverBuffer, buttonClickBuffer, newGameBuffer, keyTypedBuffer, textEnteredBuffer, gameOverBuffer; /** * C'tor */ public SFX() { super("sfx"); setAutoCreated(); } /** * @return Returns the textEnteredBuffer. */ public static ALBuffer getTextEnteredBuffer() { return instance.textEnteredBuffer; } /** * @return Returns the gameOverBuffer. */ public static ALBuffer getGameOverBuffer() { return instance.gameOverBuffer; } /* * (non-Javadoc) * * @see genesis.Feature#doRegister() */ @Override protected void doRegister() { instance = this; } /* * (non-Javadoc) * * @see genesis.Feature#doDeregister() */ @Override protected void doDeregister() { instance = null; } public static void buttonHover() { Game.allocateSound(instance.buttonHoverBuffer); } public static void buttonClick() { Game.allocateSound(instance.buttonClickBuffer); } public static void newGame() { Game.allocateSound(instance.newGameBuffer); } public static void gameOver() { Game.allocateSound(instance.gameOverBuffer); } public static void keyTyped() { Game.allocateSound(instance.keyTypedBuffer); } public static void textEntered() { Game.allocateSound(instance.textEnteredBuffer); } /** * Create the sound effects */ public static void createSFX() throws Exception { instance.create(); } }