/* * Copyright (c) 2003-onwards Shaven Puppy Ltd * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Shaven Puppy' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package worm.animation; import worm.features.LayersFeature; import com.shavenpuppy.jglib.sprites.Sprite; import com.shavenpuppy.jglib.sprites.SpriteAllocator; /** * Convenient holder for layers of sprites */ public class SimpleThingWithLayers implements ThingWithLayers { private static final long serialVersionUID = 1L; private final SpriteAllocator allocator; private Sprite[] sprite; private LayersFeature appearance; /** * C'tor */ public SimpleThingWithLayers(SpriteAllocator allocator) { this.allocator = allocator; } @Override public void requestSetAppearance(LayersFeature newAppearance) { if (appearance == newAppearance) { return; } appearance = newAppearance; if (appearance != null) { appearance.createSprites(allocator, this); } else { removeSprites(); } } @Override public LayersFeature getAppearance() { return appearance; } @Override public Sprite getSprite(int idx) { return sprite[idx]; } public Sprite[] getSprites() { return sprite; } @Override public void setSprites(Sprite[] newSprites) { if (sprite != null) { removeSprites(); } sprite = newSprites; } @Override public void remove() { if (sprite != null) { removeSprites(); } } private void removeSprites() { for (Sprite element : sprite) { if (element != null) { element.deallocate(); } } sprite = null; } }