/*
* Copyright (c) 2003-onwards Shaven Puppy Ltd
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Shaven Puppy' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package worm.animation;
import worm.features.LayersFeature;
import com.shavenpuppy.jglib.sprites.Sprite;
import com.shavenpuppy.jglib.sprites.SpriteAllocator;
/**
* Convenient holder for layers of sprites
*/
public class SimpleThingWithLayers implements ThingWithLayers {
private static final long serialVersionUID = 1L;
private final SpriteAllocator allocator;
private Sprite[] sprite;
private LayersFeature appearance;
/**
* C'tor
*/
public SimpleThingWithLayers(SpriteAllocator allocator) {
this.allocator = allocator;
}
@Override
public void requestSetAppearance(LayersFeature newAppearance) {
if (appearance == newAppearance) {
return;
}
appearance = newAppearance;
if (appearance != null) {
appearance.createSprites(allocator, this);
} else {
removeSprites();
}
}
@Override
public LayersFeature getAppearance() {
return appearance;
}
@Override
public Sprite getSprite(int idx) {
return sprite[idx];
}
public Sprite[] getSprites() {
return sprite;
}
@Override
public void setSprites(Sprite[] newSprites) {
if (sprite != null) {
removeSprites();
}
sprite = newSprites;
}
@Override
public void remove() {
if (sprite != null) {
removeSprites();
}
}
private void removeSprites() {
for (Sprite element : sprite) {
if (element != null) {
element.deallocate();
}
}
sprite = null;
}
}