/* * Copyright (c) 2003-onwards Shaven Puppy Ltd * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Shaven Puppy' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package worm.powerups; import worm.GameStateInterface; /** * @author Cas */ public class CapacitorPowerupFeature extends PowerupFeature { private static final long serialVersionUID = 1L; private static PowerupFeature instance; /** * C'tor * @param name */ public CapacitorPowerupFeature(String name) { super(name); } /* (non-Javadoc) * @see storm.PowerupFeature#doRegister() */ @Override protected void doRegister() { super.doRegister(); instance = this; } /* (non-Javadoc) * @see com.shavenpuppy.jglib.resources.Feature#doDeregister() */ @Override protected void doDeregister() { super.doDeregister(); instance = null; } /* (non-Javadoc) * @see worm.powerups.PowerupFeature#doActivate(worm.GameStateInterface) */ @Override public void activate(GameStateInterface gsi) { gsi.buffCapacitors(); } public static PowerupFeature getInstance() { return instance; } }