/*
* Copyright (c) 2003-onwards Shaven Puppy Ltd
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Shaven Puppy' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package worm.screens;
import net.puppygames.applet.MiniGame;
import net.puppygames.applet.Screen;
import net.puppygames.applet.effects.Emitter;
import net.puppygames.applet.effects.EmitterFeature;
import org.lwjgl.input.Mouse;
import worm.features.Setting;
import worm.features.SettingFeature;
import worm.features.StoryFeature;
import com.shavenpuppy.jglib.Resources;
/**
* The Complete Xmas Screen ends the game when the player finishes Xmas
*/
public class CompleteXmasScreen extends Screen {
private static final long serialVersionUID = 1L;
private static CompleteXmasScreen instance;
private static final String ID_OK = "ok";
private StoryFeature story;
private SettingFeature setting;
private transient boolean mouseWasDown;
private transient Setting settingEffect;
/**
* C'tor
*/
public CompleteXmasScreen(String name) {
super(name);
setAutoCreated();
}
@Override
protected void doRegister() {
instance = this;
}
@Override
protected void doDeregister() {
instance = null;
}
public static void show() {
instance.open();
}
@Override
protected void onOpen() {
settingEffect = setting.spawn(this, story);
settingEffect.onResized();
}
@Override
protected void doCleanup() {
if (settingEffect != null) {
settingEffect.remove();
settingEffect = null;
}
}
@Override
protected void doTick() {
if (Mouse.isButtonDown(0)) {
if (!mouseWasDown) {
EmitterFeature ef = (EmitterFeature) Resources.get("victory.firework.0.emitter");
Emitter em = ef.spawn(this);
em.setLocation(getMouseX(), getMouseY());
mouseWasDown = true;
}
} else {
mouseWasDown = false;
}
}
@Override
protected void onClicked(String id) {
if (ID_OK.equals(id)) {
close();
MiniGame.endGame();
}
}
}