/* * Copyright (c) 2003-onwards Shaven Puppy Ltd * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Shaven Puppy' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package worm.screens; import net.puppygames.applet.MiniGame; import net.puppygames.applet.Screen; import net.puppygames.applet.effects.Emitter; import net.puppygames.applet.effects.EmitterFeature; import org.lwjgl.input.Mouse; import worm.features.Setting; import worm.features.SettingFeature; import worm.features.StoryFeature; import com.shavenpuppy.jglib.Resources; /** * The Complete Xmas Screen ends the game when the player finishes Xmas */ public class CompleteXmasScreen extends Screen { private static final long serialVersionUID = 1L; private static CompleteXmasScreen instance; private static final String ID_OK = "ok"; private StoryFeature story; private SettingFeature setting; private transient boolean mouseWasDown; private transient Setting settingEffect; /** * C'tor */ public CompleteXmasScreen(String name) { super(name); setAutoCreated(); } @Override protected void doRegister() { instance = this; } @Override protected void doDeregister() { instance = null; } public static void show() { instance.open(); } @Override protected void onOpen() { settingEffect = setting.spawn(this, story); settingEffect.onResized(); } @Override protected void doCleanup() { if (settingEffect != null) { settingEffect.remove(); settingEffect = null; } } @Override protected void doTick() { if (Mouse.isButtonDown(0)) { if (!mouseWasDown) { EmitterFeature ef = (EmitterFeature) Resources.get("victory.firework.0.emitter"); Emitter em = ef.spawn(this); em.setLocation(getMouseX(), getMouseY()); mouseWasDown = true; } } else { mouseWasDown = false; } } @Override protected void onClicked(String id) { if (ID_OK.equals(id)) { close(); MiniGame.endGame(); } } }