/*
* Copyright (c) 2003-onwards Shaven Puppy Ltd
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Shaven Puppy' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package worm.effects;
import net.puppygames.applet.effects.Effect;
import net.puppygames.applet.widgets.Ring;
import org.lwjgl.util.ReadableColor;
import worm.Layers;
import worm.Res;
import com.shavenpuppy.jglib.opengl.GLRenderable;
import static org.lwjgl.opengl.GL11.*;
/**
* For showing the range of turrets & capacitors
*/
public class RangeEffect extends Effect {
private static final int ALPHA_DELTA = 8;
private static final float THICKNESS = 2.0f;
private final Ring ring;
private float radius;
private float mapX, mapY;
private int alpha;
private boolean show = true;
private boolean finished;
private boolean done;
/**
* C'tor
*/
public RangeEffect(ReadableColor color) {
ring = new Ring();
ring.setColor(color);
ring.setThickness(THICKNESS);
}
/**
* @param radius the radius to set
*/
public void setRadius(float radius) {
this.radius = radius;
}
/**
* Show or hide the effect.
* @param show the show to set
*/
public void setShow(boolean show) {
this.show = show;
}
@Override
public void finish() {
finished = true;
setShow(false);
}
@Override
public boolean isFinished() {
return finished;
}
@Override
protected void doTick() {
if (!show) {
alpha = Math.max(0, alpha - ALPHA_DELTA);
if (finished && alpha == 0) {
remove();
return;
}
} else {
alpha = Math.min(255, alpha + ALPHA_DELTA);
}
}
@Override
protected void render() {
if (!isVisible()) {
return;
}
glRender(new GLRenderable() {
@Override
public void render() {
glEnable(GL_BLEND);
glEnable(GL_TEXTURE_2D);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glBlendFunc(GL_ONE, GL_ONE);
Res.getSolidTexture().bind();
}
});
float x = getOffset().getX() + mapX;
float y = getOffset().getY() + mapY;
ring.setAlpha(alpha);
ring.setLocation(x, y);
ring.setRadius(radius);
ring.render(this);
glRender(new GLRenderable() {
@Override
public void render() {
glDisable(GL_TEXTURE_2D);
}
});
}
@Override
public int getDefaultLayer() {
return Layers.BUILDING_INFO;
}
@Override
protected void doRemove() {
done = true;
}
@Override
public boolean isEffectActive() {
return !done;
}
/**
* Set the location of the effect
* @param mapX
* @param mapY
*/
public void setLocation(float mapX, float mapY) {
this.mapX = mapX;
this.mapY = mapY;
}
}