/* * Copyright (c) 2003-onwards Shaven Puppy Ltd * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Shaven Puppy' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package worm.features; import net.puppygames.applet.PrizeFeature; import worm.Worm; import worm.WormGameState; import worm.powerups.PowerupFeature; /** * Give the player some powerups */ public class PowerupPrizeFeature extends PrizeFeature { private static final long serialVersionUID = 1L; private String powerup; private int amount; private transient PowerupFeature powerupFeature; /** * C'tor * @param name */ public PowerupPrizeFeature(String name) { super(name); } @Override public boolean isValid() { int maxLevel = Worm.getMaxLevel(WormGameState.GAME_MODE_CAMPAIGN); return maxLevel >= 5 && maxLevel < WormGameState.MAX_LEVELS; } @Override public void redeem() { int maxLevel = Worm.getMaxLevel(WormGameState.GAME_MODE_CAMPAIGN); if (maxLevel < WormGameState.MAX_LEVELS) { WormGameState.MetaState ms; try { ms = WormGameState.MetaState.load(maxLevel, WormGameState.GAME_MODE_CAMPAIGN); ms.bonusPowerup(powerupFeature, amount); ms.save(); } catch (Exception e) { e.printStackTrace(System.err); } } } }