/* * Copyright (c) 2003-onwards Shaven Puppy Ltd * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Shaven Puppy' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package worm.brains; import java.util.ArrayList; import worm.Entity; import worm.Worm; import worm.entities.Building; import worm.entities.Factory; /** * The Drone brain tries to repair the most expensive damage it can by weighting the cost of a building versus the number of * hitpoints damage it has taken. */ public class DroneBrainFeature extends BrainFeature { private static final long serialVersionUID = 1L; private float distanceFactor; private float baseValue; private float valuableFactor; /** * C'tor */ public DroneBrainFeature() { } /** * C'tor * @param name */ public DroneBrainFeature(String name) { super(name); } @Override public Entity findTarget(Entity entity) { ArrayList<Building> buildings = Worm.getGameState().getBuildings(); int n = buildings.size(); if (n == 0) { // No buildings left! return null; } Building best = null; float bestRating = 0.0f; for (int i = 0; i < n; i ++) { Building newTarget = buildings.get(i); if (newTarget.isActive() && newTarget.isAttackableByGidrahs() && newTarget.isWorthAttacking()) { float damage = newTarget.getMaxHitPoints() - newTarget.getHitPoints(); if (damage == 0.0f) { continue; } float cost, factor = 1.0f; if (newTarget.isCity()) { cost = baseValue; } else { if (newTarget instanceof Factory) { if (((Factory) newTarget).isShutdown()) { continue; } } else if (newTarget.getFeature().getMaxAvailable() > 0) { // Rare building; more valuable factor = valuableFactor; } cost = newTarget.getCost(); } float distance = entity.getDistanceTo(newTarget) / distanceFactor; float distanceModifier; if (distance == 0.0f) { distanceModifier = 1.0f; } else { distanceModifier = 1.0f / distance; } float rating = cost * (damage / newTarget.getMaxHitPoints()) * factor * distanceModifier; if (rating > bestRating) { bestRating = rating; best = newTarget; } } } return best; } }