/*
* Copyright (c) 2003-onwards Shaven Puppy Ltd
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Shaven Puppy' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package worm.brains;
import java.util.ArrayList;
import worm.Entity;
import worm.Worm;
import worm.entities.Building;
import worm.entities.Factory;
/**
* The Drone brain tries to repair the most expensive damage it can by weighting the cost of a building versus the number of
* hitpoints damage it has taken.
*/
public class DroneBrainFeature extends BrainFeature {
private static final long serialVersionUID = 1L;
private float distanceFactor;
private float baseValue;
private float valuableFactor;
/**
* C'tor
*/
public DroneBrainFeature() {
}
/**
* C'tor
* @param name
*/
public DroneBrainFeature(String name) {
super(name);
}
@Override
public Entity findTarget(Entity entity) {
ArrayList<Building> buildings = Worm.getGameState().getBuildings();
int n = buildings.size();
if (n == 0) {
// No buildings left!
return null;
}
Building best = null;
float bestRating = 0.0f;
for (int i = 0; i < n; i ++) {
Building newTarget = buildings.get(i);
if (newTarget.isActive() && newTarget.isAttackableByGidrahs() && newTarget.isWorthAttacking()) {
float damage = newTarget.getMaxHitPoints() - newTarget.getHitPoints();
if (damage == 0.0f) {
continue;
}
float cost, factor = 1.0f;
if (newTarget.isCity()) {
cost = baseValue;
} else {
if (newTarget instanceof Factory) {
if (((Factory) newTarget).isShutdown()) {
continue;
}
} else if (newTarget.getFeature().getMaxAvailable() > 0) {
// Rare building; more valuable
factor = valuableFactor;
}
cost = newTarget.getCost();
}
float distance = entity.getDistanceTo(newTarget) / distanceFactor;
float distanceModifier;
if (distance == 0.0f) {
distanceModifier = 1.0f;
} else {
distanceModifier = 1.0f / distance;
}
float rating = cost * (damage / newTarget.getMaxHitPoints()) * factor * distanceModifier;
if (rating > bestRating) {
bestRating = rating;
best = newTarget;
}
}
}
return best;
}
}