/*
* Copyright (c) 2003-onwards Shaven Puppy Ltd
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Shaven Puppy' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package worm.buildings;
import org.lwjgl.util.Rectangle;
import worm.GameMap;
import worm.MapRenderer;
import worm.Worm;
import worm.entities.Building;
import worm.entities.Gidrah;
/**
* Scarecrow
*/
public class ScarecrowBuildingFeature extends BuildingFeature {
private static final long serialVersionUID = 1L;
private float radius;
private int danger;
/**
* Building instances
*/
private class ScarecrowBuildingInstance extends Building {
private static final long serialVersionUID = 1L;
protected ScarecrowBuildingInstance(boolean ghost) {
super(ScarecrowBuildingFeature.this, ghost);
}
private void addDanger(int amount) {
// Increase danger level nearby
float scanRadius = radius + MapRenderer.TILE_SIZE;
GameMap map = Worm.getGameState().getMap();
int bottomLeftY = (int) (getY() - scanRadius - 1.0f) / MapRenderer.TILE_SIZE;
int height = (int) (getY() + scanRadius + 1.0f) / MapRenderer.TILE_SIZE;
int bottomLeftX = (int) (getX() - scanRadius - 1.0f) / MapRenderer.TILE_SIZE;
int width = (int) (getX() + scanRadius + 1.0f) / MapRenderer.TILE_SIZE;
for (int yy = bottomLeftY; yy <= height; yy ++) {
float dy = getY() - yy * MapRenderer.TILE_SIZE - MapRenderer.TILE_SIZE * 0.5f;
for (int xx = bottomLeftX; xx <= width; xx ++) {
float dx = getX() - xx * MapRenderer.TILE_SIZE - MapRenderer.TILE_SIZE * 0.5f;
double dist = Math.sqrt(dx * dx + dy * dy);
if (dist <= scanRadius + 1.0f) {
map.setDanger(xx, yy, map.getDanger(xx, yy) + amount);
}
}
}
// All gidrahs rethink your routes!
Gidrah.rethinkRoutes(new Rectangle(bottomLeftX, bottomLeftY, width + 1, height + 1));
}
@Override
protected void doOnBuild() {
addDanger(danger);
}
@Override
protected void doBuildingDestroy() {
addDanger(-danger);
}
}
/**
* @param name
*/
public ScarecrowBuildingFeature(String name) {
super(name);
}
@Override
public Building doSpawn(boolean ghost) {
return new ScarecrowBuildingInstance(ghost);
}
@Override
public boolean isAffectedBy(BuildingFeature feature) {
return
feature instanceof ShieldGeneratorBuildingFeature
|| feature instanceof CloakBuildingFeature
;
}
}