/* * Copyright (c) 2003-onwards Shaven Puppy Ltd * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Shaven Puppy' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package worm.buildings; import org.lwjgl.util.Rectangle; import worm.GameMap; import worm.MapRenderer; import worm.Worm; import worm.entities.Building; import worm.entities.Gidrah; /** * Scarecrow */ public class ScarecrowBuildingFeature extends BuildingFeature { private static final long serialVersionUID = 1L; private float radius; private int danger; /** * Building instances */ private class ScarecrowBuildingInstance extends Building { private static final long serialVersionUID = 1L; protected ScarecrowBuildingInstance(boolean ghost) { super(ScarecrowBuildingFeature.this, ghost); } private void addDanger(int amount) { // Increase danger level nearby float scanRadius = radius + MapRenderer.TILE_SIZE; GameMap map = Worm.getGameState().getMap(); int bottomLeftY = (int) (getY() - scanRadius - 1.0f) / MapRenderer.TILE_SIZE; int height = (int) (getY() + scanRadius + 1.0f) / MapRenderer.TILE_SIZE; int bottomLeftX = (int) (getX() - scanRadius - 1.0f) / MapRenderer.TILE_SIZE; int width = (int) (getX() + scanRadius + 1.0f) / MapRenderer.TILE_SIZE; for (int yy = bottomLeftY; yy <= height; yy ++) { float dy = getY() - yy * MapRenderer.TILE_SIZE - MapRenderer.TILE_SIZE * 0.5f; for (int xx = bottomLeftX; xx <= width; xx ++) { float dx = getX() - xx * MapRenderer.TILE_SIZE - MapRenderer.TILE_SIZE * 0.5f; double dist = Math.sqrt(dx * dx + dy * dy); if (dist <= scanRadius + 1.0f) { map.setDanger(xx, yy, map.getDanger(xx, yy) + amount); } } } // All gidrahs rethink your routes! Gidrah.rethinkRoutes(new Rectangle(bottomLeftX, bottomLeftY, width + 1, height + 1)); } @Override protected void doOnBuild() { addDanger(danger); } @Override protected void doBuildingDestroy() { addDanger(-danger); } } /** * @param name */ public ScarecrowBuildingFeature(String name) { super(name); } @Override public Building doSpawn(boolean ghost) { return new ScarecrowBuildingInstance(ghost); } @Override public boolean isAffectedBy(BuildingFeature feature) { return feature instanceof ShieldGeneratorBuildingFeature || feature instanceof CloakBuildingFeature ; } }