/*
* Copyright (c) 2003-onwards Shaven Puppy Ltd
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Shaven Puppy' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package worm.buildings;
import java.util.ArrayList;
import net.puppygames.applet.Game;
import net.puppygames.applet.effects.BlastEffect;
import net.puppygames.applet.effects.Emitter;
import net.puppygames.applet.effects.EmitterFeature;
import worm.ClickAction;
import worm.Entity;
import worm.Mode;
import worm.Res;
import worm.SFX;
import worm.Worm;
import worm.entities.Building;
import worm.entities.Gidrah;
import worm.features.GidrahFeature;
import worm.features.LayersFeature;
import worm.features.ResearchFeature;
import worm.screens.GameScreen;
import com.shavenpuppy.jglib.resources.ResourceArray;
/**
* $Id: MinefieldFeature.java,v 1.32 2010/09/03 01:43:49 foo Exp $
* A minefield.
* @author $Author: foo $
* @version $Revision: 1.32 $
*/
public class MinefieldFeature extends BuildingFeature {
private static final long serialVersionUID = 1L;
/** Mine damage */
private int damage;
/** Explosion radius */
private float explosionRadius;
/** Number of uses */
private int uses;
/** Requires arming */
private boolean requiresArming;
/** Appearances for different number of uses */
private ResourceArray appearances;
/** Armed appearance */
private LayersFeature armedAppearance;
/** min explsion emitter */
private String mineExplosionEmitter;
/*
* Transient data
*/
private transient EmitterFeature mineExplosionEmitterResource;
/**
* Building instances
*/
private class MinefieldInstance extends Building {
private static final long serialVersionUID = 1L;
/** How many times mine has gone off */
private int used;
/** Last gidrah to set the mine off */
private Gidrah lastHit;
/** Ticking blast mine */
private boolean ticking;
/**
* @param feature
* @param x
* @param y
*/
protected MinefieldInstance(boolean ghost) {
super(MinefieldFeature.this, ghost);
}
@Override
public int getSalePrice() {
return 0;
}
@Override
public boolean isMineField() {
return true;
}
@Override
public boolean isAttackableByGidrahs() {
return false;
}
@Override
public boolean isWorthAttacking() {
return false;
}
@Override
protected boolean dontShowLabel() {
return true;
}
@Override
public int onClicked(int mode) {
if (mode == Mode.MODE_SELL) {
return super.onClicked(mode);
}
if (!ticking && requiresArming && mode != Mode.MODE_BUILD) {
arm();
return ClickAction.CONSUME;
} else {
return super.onClicked(mode);
}
}
@Override
public LayersFeature getMousePointer(boolean clicked) {
if (Worm.getGameState().isSelling()) {
return Res.getMousePointerCantBuild();
}
if (ticking || !requiresArming) {
return super.getMousePointer(clicked);
}
return Res.getMousePointerBlastmine();
}
/**
* Arms mines that require arming
*/
private void arm() {
ticking = true;
updateAppearance();
}
/**
* @return true if this mine requires arming, and is armed
*/
public boolean isArmed() {
return ticking;
}
@Override
public void onCollisionWithGidrah(Gidrah gidrah) {
// Requires arming? Ignore
if (requiresArming) {
return;
}
// Wraiths and flying gidrahs don't trigger mines
GidrahFeature gidrahFeature = gidrah.getFeature();
if (gidrahFeature.isWraith() || gidrahFeature.isFlying()) {
return;
}
// Gidlets only trigger multi-use mines
if (gidrahFeature.isGidlet() && uses <= 1) {
return;
}
if (gidrah == lastHit) {
// Don't repeatedly go off on one gidrah (multi-use mines)
return;
}
lastHit = gidrah;
explode();
}
/* (non-Javadoc)
* @see worm.entities.Building#doBuildingTick()
*/
@Override
protected void doBuildingTick() {
if (ticking) {
int event = getSprite(2).getEvent();
getSprite(2).setEvent(0);
switch (event) {
case 0:
return;
case 1:
SFX.blastMinePip(getX(), getY());
return;
case 2:
SFX.blastMineReady(getX(), getY());
return;
case 3:
explode();
return;
default:
assert false : "Blast mine event "+event;
}
}
}
private float getExplosionRadius() {
return Worm.getGameState().isResearched(ResearchFeature.PLASTIC) ? explosionRadius * 2.0f : explosionRadius;
}
private int getDamage() {
return Worm.getGameState().isResearched(ResearchFeature.ADVANCEDEXPLOSIVES) ? (int)(damage * 2.0f) : damage;
}
/**
* Explode the mine
*/
private void explode() {
float expRad = getExplosionRadius();
BlastEffect effect = new BlastEffect(getMapX(), getMapY(), 16, 16, expRad * 2.0f, expRad * 2.0f, Res.getExplosionTexture());
effect.setFadeWhenExpanding(true);
effect.setOffset(GameScreen.getSpriteOffset());
effect.spawn(GameScreen.getInstance());
// chaz hack! moved from res to xml
if (getMineExplosionEmitter()!=null) {
Emitter emitter = getMineExplosionEmitter().spawn(GameScreen.getInstance());
emitter.setLocation(getMapX(), getMapY());
emitter.setFloor(getFloor() + getMapY());
emitter.setOffset(GameScreen.getSpriteOffset());
}
// chaz hack! and added shake
GameScreen.shake(damage);
// Damage nearby gidrahs
ArrayList<Entity> entities = new ArrayList<Entity>(Worm.getGameState().getEntities());
int n = entities.size();
int dam = getDamage();
for (int i = 0; i < n; i ++) {
Entity e = entities.get(i);
if (e.canCollide() && e.isActive()) {
if (e.isTouching(getX(), getY(), expRad)) {
e.explosionDamage(dam, true);
}
}
}
used ++;
if (used >= uses) {
remove();
} else {
// Update appearance
updateAppearance();
}
}
/*
* No repairs
*/
@Override
public void repairFully() {
}
/*
* No repairs
*/
@Override
public void repair() {
}
@Override
public boolean canBuildOnTopOf(Entity target) {
return false;
}
@Override
public boolean canSell() {
return false;
}
}
/**
* @param name
*/
public MinefieldFeature(String name) {
super(name);
}
@Override
public Building doSpawn(boolean ghost) {
return new MinefieldInstance(ghost);
}
@Override
public LayersFeature getAppearance(Building building) {
if (building == null || uses == 1) {
if (building != null && ((MinefieldInstance) building).isArmed()) {
return armedAppearance;
} else {
return super.getAppearance(null);
}
} else {
return (LayersFeature) appearances.getResource(((MinefieldInstance) building).used);
}
}
@Override
public boolean canBuildOnTopOf(BuildingFeature target) {
return false;
}
public EmitterFeature getMineExplosionEmitter() {
return mineExplosionEmitterResource;
}
@Override
public int getNumAvailable() {
if (Worm.getGameState().isResearched(ResearchFeature.EXTRAMINES)) {
return (int) (super.getNumAvailable() * 1.5f);
} else {
return super.getNumAvailable();
}
}
@Override
public void getResearchStats(StringBuilder stats_1_text, StringBuilder stats_2_text) {
super.getResearchStats(stats_1_text, stats_2_text);
stats_1_text.append("\n{font:tinyfont.glfont color:text}"+Game.getMessage("ultraworm.researchstats.uses")+": {font:tinyfont.glfont color:text-bold}");
stats_1_text.append(uses);
stats_2_text.append("\n{font:tinyfont.glfont color:text}"+Game.getMessage("ultraworm.researchstats.blast_radius")+": {font:tinyfont.glfont color:text-bold}");
stats_2_text.append((int) explosionRadius);
stats_2_text.append("m");
stats_2_text.append("\n{font:tinyfont.glfont color:text}"+Game.getMessage("ultraworm.researchstats.damage")+": {font:tinyfont.glfont color:text-bold}");
stats_2_text.append(damage);
stats_2_text.append("\n{font:tinyfont.glfont color:text}"+Game.getMessage("ultraworm.researchstats.production")+": {font:tinyfont.glfont color:text-bold}");
stats_2_text.append(getNumAvailable());
stats_2_text.append("/"+Game.getMessage("ultraworm.researchstats.level"));
}
@Override
protected String getBuildingType() {
return Game.getMessage("ultraworm.researchstats.building_type_explosive");
}
@Override
public void appendBasicStats(StringBuilder dest) {
dest.append(Game.getMessage("ultraworm.researchstats.damage_lowercase")+": ");
dest.append(damage);
dest.append("\n "+Game.getMessage("ultraworm.researchstats.blast_radius_lowercase")+": ");
dest.append((int) (explosionRadius * 6.25f));
dest.append(" M \n "+Game.getMessage("ultraworm.researchstats.uses_lowercase")+": ");
dest.append(uses);
dest.append("\n "+Game.getMessage("ultraworm.researchstats.production_lowercase")+": ");
dest.append(getNumAvailable());
dest.append("/"+Game.getMessage("ultraworm.researchstats.level"));
}
}