/**
* Stores all possible numbers that can still be set on a sudoku field. A Field
* can be set to final, only one possibility is left after that.
*
* Attention! There is no 0 in sudoku. All values are stored n-1, that means the
* possibility 1 is stored as 0 in a Bitset. getFinal() can return 0 if no
* possibility is left, but if that happens the sudoku cannot be solved.
* getValue(0) is invalid!
*
*/
public class Field {
/**
* Numbers of sudoku
*/
public static int POSSIBILITIES = 9;
protected boolean set;
protected boolean initialSet;
protected int value;
/**
*
*/
public Field() {
this.initialSet = false;
this.set = false;
}
public Field(int value, boolean initialSet) {
this.value = value;
this.set = true;
this.initialSet = initialSet;
}
public Field(int value) {
this.value = value;
this.set = true;
this.initialSet = false;
}
/**
*
* @return
*/
public int getValue() {
return value;
}
/**
*
* @return
*/
public boolean isInitialSet() {
return initialSet;
}
/**
*
* @return
*/
public boolean isSet() {
return set;
}
}