package rts.core.network.menu_tcp_containers; public class ClientState { public String name; public String color; public String spawn; public int connectionId; public int type; public int team; public int position; public boolean isReady; public boolean isLoad; public ClientState() { name = ""; color = ""; spawn = ""; } public void transfer(ClientState state) { this.name = state.name; this.type = state.type; this.team = state.team; this.spawn = state.spawn; this.color = state.color; this.isReady = state.isReady; this.isLoad = state.isLoad; } }