package rts.core.network.menu_tcp_containers;
public class ClientState {
public String name;
public String color;
public String spawn;
public int connectionId;
public int type;
public int team;
public int position;
public boolean isReady;
public boolean isLoad;
public ClientState() {
name = "";
color = "";
spawn = "";
}
public void transfer(ClientState state) {
this.name = state.name;
this.type = state.type;
this.team = state.team;
this.spawn = state.spawn;
this.color = state.color;
this.isReady = state.isReady;
this.isLoad = state.isLoad;
}
}