/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.*; import java.nio.*; public final class NVVertexProgram extends NVProgram { /** * Accepted by the <cap> parameter of Disable, Enable, and IsEnabled, * and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, * and GetDoublev, and by the <target> parameter of BindProgramNV, * ExecuteProgramNV, GetProgramParameter[df]vNV, GetTrackMatrixivNV, * LoadProgramNV, ProgramParameter[s]4[df][v]NV, and TrackMatrixNV: */ public static final int GL_VERTEX_PROGRAM_NV = 0x8620; /** * Accepted by the <cap> parameter of Disable, Enable, and IsEnabled, * and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, * and GetDoublev: */ public static final int GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642, GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643; /** * Accepted by the <target> parameter of ExecuteProgramNV and * LoadProgramNV: */ public static final int GL_VERTEX_STATE_PROGRAM_NV = 0x8621; /** * Accepted by the <pname> parameter of GetVertexAttrib[dfi]vNV: */ public static final int GL_ATTRIB_ARRAY_SIZE_NV = 0x8623, GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624, GL_ATTRIB_ARRAY_TYPE_NV = 0x8625, GL_CURRENT_ATTRIB_NV = 0x8626; /** * Accepted by the <pname> parameter of GetProgramParameterfvNV * and GetProgramParameterdvNV: */ public static final int GL_PROGRAM_PARAMETER_NV = 0x8644; /** * Accepted by the <pname> parameter of GetVertexAttribPointervNV: */ public static final int GL_ATTRIB_ARRAY_POINTER_NV = 0x8645; /** * Accepted by the <pname> parameter of GetTrackMatrixivNV: */ public static final int GL_TRACK_MATRIX_NV = 0x8648, GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649; /** * Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, * GetFloatv, and GetDoublev: */ public static final int GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E, GL_MAX_TRACK_MATRICES_NV = 0x862F, GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640, GL_CURRENT_MATRIX_NV = 0x8641, GL_VERTEX_PROGRAM_BINDING_NV = 0x864A; /** * Accepted by the <matrix> parameter of TrackMatrixNV: */ public static final int GL_MODELVIEW_PROJECTION_NV = 0x8629; /** * Accepted by the <matrix> parameter of TrackMatrixNV and by the * <mode> parameter of MatrixMode: */ public static final int GL_MATRIX0_NV = 0x8630, GL_MATRIX1_NV = 0x8631, GL_MATRIX2_NV = 0x8632, GL_MATRIX3_NV = 0x8633, GL_MATRIX4_NV = 0x8634, GL_MATRIX5_NV = 0x8635, GL_MATRIX6_NV = 0x8636, GL_MATRIX7_NV = 0x8637; /** * Accepted by the <transform> parameter of TrackMatrixNV: */ public static final int GL_IDENTITY_NV = 0x862A, GL_INVERSE_NV = 0x862B, GL_TRANSPOSE_NV = 0x862C, GL_INVERSE_TRANSPOSE_NV = 0x862D; /** * Accepted by the <array> parameter of EnableClientState and * DisableClientState, by the <cap> parameter of IsEnabled, and by * the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and * GetDoublev: */ public static final int GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650, GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651, GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652, GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653, GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654, GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655, GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656, GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657, GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658, GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659, GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A, GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B, GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C, GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D, GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E, GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F; /** * Accepted by the <target> parameter of GetMapdv, GetMapfv, GetMapiv, * Map1d and Map1f and by the <cap> parameter of Enable, Disable, and * IsEnabled, and by the <pname> parameter of GetBooleanv, GetIntegerv, * GetFloatv, and GetDoublev: */ public static final int GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660, GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661, GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662, GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663, GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664, GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665, GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666, GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667, GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668, GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669, GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A, GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B, GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C, GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D, GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E, GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F; /** * Accepted by the <target> parameter of GetMapdv, GetMapfv, GetMapiv, * Map2d and Map2f and by the <cap> parameter of Enable, Disable, and * IsEnabled, and by the <pname> parameter of GetBooleanv, GetIntegerv, * GetFloatv, and GetDoublev: */ public static final int GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670, GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671, GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672, GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673, GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674, GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675, GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676, GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677, GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678, GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679, GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A, GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B, GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C, GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D, GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E, GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F; private NVVertexProgram() {} public static void glExecuteProgramNV(int target, int id, FloatBuffer params) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glExecuteProgramNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(params, 4); nglExecuteProgramNV(target, id, MemoryUtil.getAddress(params), function_pointer); } static native void nglExecuteProgramNV(int target, int id, long params, long function_pointer); public static void glGetProgramParameterNV(int target, int index, int parameterName, FloatBuffer params) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetProgramParameterfvNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(params, 4); nglGetProgramParameterfvNV(target, index, parameterName, MemoryUtil.getAddress(params), function_pointer); } static native void nglGetProgramParameterfvNV(int target, int index, int parameterName, long params, long function_pointer); public static void glGetProgramParameterNV(int target, int index, int parameterName, DoubleBuffer params) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetProgramParameterdvNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(params, 4); nglGetProgramParameterdvNV(target, index, parameterName, MemoryUtil.getAddress(params), function_pointer); } static native void nglGetProgramParameterdvNV(int target, int index, int parameterName, long params, long function_pointer); public static void glGetTrackMatrixNV(int target, int address, int parameterName, IntBuffer params) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetTrackMatrixivNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(params, 4); nglGetTrackMatrixivNV(target, address, parameterName, MemoryUtil.getAddress(params), function_pointer); } static native void nglGetTrackMatrixivNV(int target, int address, int parameterName, long params, long function_pointer); public static void glGetVertexAttribNV(int index, int parameterName, FloatBuffer params) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetVertexAttribfvNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(params, 4); nglGetVertexAttribfvNV(index, parameterName, MemoryUtil.getAddress(params), function_pointer); } static native void nglGetVertexAttribfvNV(int index, int parameterName, long params, long function_pointer); public static void glGetVertexAttribNV(int index, int parameterName, DoubleBuffer params) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetVertexAttribdvNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(params, 4); nglGetVertexAttribdvNV(index, parameterName, MemoryUtil.getAddress(params), function_pointer); } static native void nglGetVertexAttribdvNV(int index, int parameterName, long params, long function_pointer); public static void glGetVertexAttribNV(int index, int parameterName, IntBuffer params) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetVertexAttribivNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(params, 4); nglGetVertexAttribivNV(index, parameterName, MemoryUtil.getAddress(params), function_pointer); } static native void nglGetVertexAttribivNV(int index, int parameterName, long params, long function_pointer); public static ByteBuffer glGetVertexAttribPointerNV(int index, int parameterName, long result_size) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetVertexAttribPointervNV; BufferChecks.checkFunctionAddress(function_pointer); ByteBuffer __result = nglGetVertexAttribPointervNV(index, parameterName, result_size, function_pointer); return LWJGLUtil.CHECKS && __result == null ? null : __result.order(ByteOrder.nativeOrder()); } static native ByteBuffer nglGetVertexAttribPointervNV(int index, int parameterName, long result_size, long function_pointer); public static void glProgramParameter4fNV(int target, int index, float x, float y, float z, float w) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glProgramParameter4fNV; BufferChecks.checkFunctionAddress(function_pointer); nglProgramParameter4fNV(target, index, x, y, z, w, function_pointer); } static native void nglProgramParameter4fNV(int target, int index, float x, float y, float z, float w, long function_pointer); public static void glProgramParameter4dNV(int target, int index, double x, double y, double z, double w) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glProgramParameter4dNV; BufferChecks.checkFunctionAddress(function_pointer); nglProgramParameter4dNV(target, index, x, y, z, w, function_pointer); } static native void nglProgramParameter4dNV(int target, int index, double x, double y, double z, double w, long function_pointer); public static void glProgramParameters4NV(int target, int index, FloatBuffer params) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glProgramParameters4fvNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(params); nglProgramParameters4fvNV(target, index, params.remaining() >> 2, MemoryUtil.getAddress(params), function_pointer); } static native void nglProgramParameters4fvNV(int target, int index, int params_count, long params, long function_pointer); public static void glProgramParameters4NV(int target, int index, DoubleBuffer params) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glProgramParameters4dvNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(params); nglProgramParameters4dvNV(target, index, params.remaining() >> 2, MemoryUtil.getAddress(params), function_pointer); } static native void nglProgramParameters4dvNV(int target, int index, int params_count, long params, long function_pointer); public static void glTrackMatrixNV(int target, int address, int matrix, int transform) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glTrackMatrixNV; BufferChecks.checkFunctionAddress(function_pointer); nglTrackMatrixNV(target, address, matrix, transform, function_pointer); } static native void nglTrackMatrixNV(int target, int address, int matrix, int transform, long function_pointer); public static void glVertexAttribPointerNV(int index, int size, int type, int stride, DoubleBuffer buffer) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribPointerNV; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOdisabled(caps); BufferChecks.checkDirect(buffer); if ( LWJGLUtil.CHECKS ) StateTracker.getReferences(caps).glVertexAttribPointer_buffer[index] = buffer; nglVertexAttribPointerNV(index, size, type, stride, MemoryUtil.getAddress(buffer), function_pointer); } public static void glVertexAttribPointerNV(int index, int size, int type, int stride, FloatBuffer buffer) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribPointerNV; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOdisabled(caps); BufferChecks.checkDirect(buffer); if ( LWJGLUtil.CHECKS ) StateTracker.getReferences(caps).glVertexAttribPointer_buffer[index] = buffer; nglVertexAttribPointerNV(index, size, type, stride, MemoryUtil.getAddress(buffer), function_pointer); } public static void glVertexAttribPointerNV(int index, int size, int type, int stride, ByteBuffer buffer) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribPointerNV; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOdisabled(caps); BufferChecks.checkDirect(buffer); if ( LWJGLUtil.CHECKS ) StateTracker.getReferences(caps).glVertexAttribPointer_buffer[index] = buffer; nglVertexAttribPointerNV(index, size, type, stride, MemoryUtil.getAddress(buffer), function_pointer); } public static void glVertexAttribPointerNV(int index, int size, int type, int stride, IntBuffer buffer) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribPointerNV; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOdisabled(caps); BufferChecks.checkDirect(buffer); if ( LWJGLUtil.CHECKS ) StateTracker.getReferences(caps).glVertexAttribPointer_buffer[index] = buffer; nglVertexAttribPointerNV(index, size, type, stride, MemoryUtil.getAddress(buffer), function_pointer); } public static void glVertexAttribPointerNV(int index, int size, int type, int stride, ShortBuffer buffer) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribPointerNV; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOdisabled(caps); BufferChecks.checkDirect(buffer); if ( LWJGLUtil.CHECKS ) StateTracker.getReferences(caps).glVertexAttribPointer_buffer[index] = buffer; nglVertexAttribPointerNV(index, size, type, stride, MemoryUtil.getAddress(buffer), function_pointer); } static native void nglVertexAttribPointerNV(int index, int size, int type, int stride, long buffer, long function_pointer); public static void glVertexAttribPointerNV(int index, int size, int type, int stride, long buffer_buffer_offset) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribPointerNV; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOenabled(caps); nglVertexAttribPointerNVBO(index, size, type, stride, buffer_buffer_offset, function_pointer); } static native void nglVertexAttribPointerNVBO(int index, int size, int type, int stride, long buffer_buffer_offset, long function_pointer); public static void glVertexAttrib1sNV(int index, short x) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib1sNV; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib1sNV(index, x, function_pointer); } static native void nglVertexAttrib1sNV(int index, short x, long function_pointer); public static void glVertexAttrib1fNV(int index, float x) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib1fNV; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib1fNV(index, x, function_pointer); } static native void nglVertexAttrib1fNV(int index, float x, long function_pointer); public static void glVertexAttrib1dNV(int index, double x) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib1dNV; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib1dNV(index, x, function_pointer); } static native void nglVertexAttrib1dNV(int index, double x, long function_pointer); public static void glVertexAttrib2sNV(int index, short x, short y) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib2sNV; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib2sNV(index, x, y, function_pointer); } static native void nglVertexAttrib2sNV(int index, short x, short y, long function_pointer); public static void glVertexAttrib2fNV(int index, float x, float y) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib2fNV; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib2fNV(index, x, y, function_pointer); } static native void nglVertexAttrib2fNV(int index, float x, float y, long function_pointer); public static void glVertexAttrib2dNV(int index, double x, double y) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib2dNV; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib2dNV(index, x, y, function_pointer); } static native void nglVertexAttrib2dNV(int index, double x, double y, long function_pointer); public static void glVertexAttrib3sNV(int index, short x, short y, short z) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib3sNV; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib3sNV(index, x, y, z, function_pointer); } static native void nglVertexAttrib3sNV(int index, short x, short y, short z, long function_pointer); public static void glVertexAttrib3fNV(int index, float x, float y, float z) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib3fNV; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib3fNV(index, x, y, z, function_pointer); } static native void nglVertexAttrib3fNV(int index, float x, float y, float z, long function_pointer); public static void glVertexAttrib3dNV(int index, double x, double y, double z) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib3dNV; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib3dNV(index, x, y, z, function_pointer); } static native void nglVertexAttrib3dNV(int index, double x, double y, double z, long function_pointer); public static void glVertexAttrib4sNV(int index, short x, short y, short z, short w) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib4sNV; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib4sNV(index, x, y, z, w, function_pointer); } static native void nglVertexAttrib4sNV(int index, short x, short y, short z, short w, long function_pointer); public static void glVertexAttrib4fNV(int index, float x, float y, float z, float w) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib4fNV; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib4fNV(index, x, y, z, w, function_pointer); } static native void nglVertexAttrib4fNV(int index, float x, float y, float z, float w, long function_pointer); public static void glVertexAttrib4dNV(int index, double x, double y, double z, double w) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib4dNV; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib4dNV(index, x, y, z, w, function_pointer); } static native void nglVertexAttrib4dNV(int index, double x, double y, double z, double w, long function_pointer); public static void glVertexAttrib4ubNV(int index, byte x, byte y, byte z, byte w) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib4ubNV; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib4ubNV(index, x, y, z, w, function_pointer); } static native void nglVertexAttrib4ubNV(int index, byte x, byte y, byte z, byte w, long function_pointer); public static void glVertexAttribs1NV(int index, ShortBuffer v) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribs1svNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(v); nglVertexAttribs1svNV(index, v.remaining(), MemoryUtil.getAddress(v), function_pointer); } static native void nglVertexAttribs1svNV(int index, int v_n, long v, long function_pointer); public static void glVertexAttribs1NV(int index, FloatBuffer v) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribs1fvNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(v); nglVertexAttribs1fvNV(index, v.remaining(), MemoryUtil.getAddress(v), function_pointer); } static native void nglVertexAttribs1fvNV(int index, int v_n, long v, long function_pointer); public static void glVertexAttribs1NV(int index, DoubleBuffer v) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribs1dvNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(v); nglVertexAttribs1dvNV(index, v.remaining(), MemoryUtil.getAddress(v), function_pointer); } static native void nglVertexAttribs1dvNV(int index, int v_n, long v, long function_pointer); public static void glVertexAttribs2NV(int index, ShortBuffer v) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribs2svNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(v); nglVertexAttribs2svNV(index, v.remaining() >> 1, MemoryUtil.getAddress(v), function_pointer); } static native void nglVertexAttribs2svNV(int index, int v_n, long v, long function_pointer); public static void glVertexAttribs2NV(int index, FloatBuffer v) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribs2fvNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(v); nglVertexAttribs2fvNV(index, v.remaining() >> 1, MemoryUtil.getAddress(v), function_pointer); } static native void nglVertexAttribs2fvNV(int index, int v_n, long v, long function_pointer); public static void glVertexAttribs2NV(int index, DoubleBuffer v) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribs2dvNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(v); nglVertexAttribs2dvNV(index, v.remaining() >> 1, MemoryUtil.getAddress(v), function_pointer); } static native void nglVertexAttribs2dvNV(int index, int v_n, long v, long function_pointer); public static void glVertexAttribs3NV(int index, ShortBuffer v) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribs3svNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(v); nglVertexAttribs3svNV(index, v.remaining() / 3, MemoryUtil.getAddress(v), function_pointer); } static native void nglVertexAttribs3svNV(int index, int v_n, long v, long function_pointer); public static void glVertexAttribs3NV(int index, FloatBuffer v) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribs3fvNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(v); nglVertexAttribs3fvNV(index, v.remaining() / 3, MemoryUtil.getAddress(v), function_pointer); } static native void nglVertexAttribs3fvNV(int index, int v_n, long v, long function_pointer); public static void glVertexAttribs3NV(int index, DoubleBuffer v) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribs3dvNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(v); nglVertexAttribs3dvNV(index, v.remaining() / 3, MemoryUtil.getAddress(v), function_pointer); } static native void nglVertexAttribs3dvNV(int index, int v_n, long v, long function_pointer); public static void glVertexAttribs4NV(int index, ShortBuffer v) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribs4svNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(v); nglVertexAttribs4svNV(index, v.remaining() >> 2, MemoryUtil.getAddress(v), function_pointer); } static native void nglVertexAttribs4svNV(int index, int v_n, long v, long function_pointer); public static void glVertexAttribs4NV(int index, FloatBuffer v) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribs4fvNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(v); nglVertexAttribs4fvNV(index, v.remaining() >> 2, MemoryUtil.getAddress(v), function_pointer); } static native void nglVertexAttribs4fvNV(int index, int v_n, long v, long function_pointer); public static void glVertexAttribs4NV(int index, DoubleBuffer v) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribs4dvNV; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(v); nglVertexAttribs4dvNV(index, v.remaining() >> 2, MemoryUtil.getAddress(v), function_pointer); } static native void nglVertexAttribs4dvNV(int index, int v_n, long v, long function_pointer); }