/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.*; import java.nio.*; public final class ARBGeometryShader4 { /** * Accepted by the <type> parameter of CreateShader and returned by the * <params> parameter of GetShaderiv: */ public static final int GL_GEOMETRY_SHADER_ARB = 0x8DD9; /** * Accepted by the <pname> parameter of ProgramParameteriEXT and * GetProgramiv: */ public static final int GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA, GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB, GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC; /** * Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, * GetFloatv, and GetDoublev: */ public static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29, GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD, GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE, GL_MAX_VARYING_COMPONENTS_ARB = 0x8B4B, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF, GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1; /** * Accepted by the <mode> parameter of Begin, DrawArrays, * MultiDrawArrays, DrawElements, MultiDrawElements, and * DrawRangeElements: */ public static final int GL_LINES_ADJACENCY_ARB = 0xA, GL_LINE_STRIP_ADJACENCY_ARB = 0xB, GL_TRIANGLES_ADJACENCY_ARB = 0xC, GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0xD; /** * Returned by CheckFramebufferStatusEXT: */ public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9; /** * Accepted by the <pname> parameter of GetFramebufferAttachment- * ParameterivEXT: */ public static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_ARB = 0x8CD4; /** * Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, * and by the <pname> parameter of GetIntegerv, GetFloatv, GetDoublev, * and GetBooleanv: */ public static final int GL_PROGRAM_POINT_SIZE_ARB = 0x8642; private ARBGeometryShader4() {} public static void glProgramParameteriARB(int program, int pname, int value) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glProgramParameteriARB; BufferChecks.checkFunctionAddress(function_pointer); nglProgramParameteriARB(program, pname, value, function_pointer); } static native void nglProgramParameteriARB(int program, int pname, int value, long function_pointer); public static void glFramebufferTextureARB(int target, int attachment, int texture, int level) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glFramebufferTextureARB; BufferChecks.checkFunctionAddress(function_pointer); nglFramebufferTextureARB(target, attachment, texture, level, function_pointer); } static native void nglFramebufferTextureARB(int target, int attachment, int texture, int level, long function_pointer); public static void glFramebufferTextureLayerARB(int target, int attachment, int texture, int level, int layer) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glFramebufferTextureLayerARB; BufferChecks.checkFunctionAddress(function_pointer); nglFramebufferTextureLayerARB(target, attachment, texture, level, layer, function_pointer); } static native void nglFramebufferTextureLayerARB(int target, int attachment, int texture, int level, int layer, long function_pointer); public static void glFramebufferTextureFaceARB(int target, int attachment, int texture, int level, int face) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glFramebufferTextureFaceARB; BufferChecks.checkFunctionAddress(function_pointer); nglFramebufferTextureFaceARB(target, attachment, texture, level, face, function_pointer); } static native void nglFramebufferTextureFaceARB(int target, int attachment, int texture, int level, int face, long function_pointer); }