/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.*;
import java.nio.*;
public final class AMDSparseTexture {
/**
* Accepted by the <flags> parameter to TexStorageSparseAMD and TextureStorageSparseAMD:
*/
public static final int GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x1;
/**
* Accepted by the <pname> parameter to GetInternalformativ:
*/
public static final int GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195,
GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196,
GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197;
/**
* Accepted by the <pname> parameter to GetIntegerv, GetFloatv, GetDoublev,
* GetInteger64v, and GetBooleanv:
*/
public static final int GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198,
GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199,
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A;
/**
* Accepted by the <pname> parameter of GetTexParameter{if}v:
*/
public static final int GL_MIN_SPARSE_LEVEL_AMD = 0x919B;
/**
* Accepted by the <pname> parameter of TexParameter{if}{v} and
* GetTexParameter{if}v:
*/
public static final int GL_MIN_LOD_WARNING_AMD = 0x919C;
private AMDSparseTexture() {}
public static void glTexStorageSparseAMD(int target, int internalFormat, int width, int height, int depth, int layers, int flags) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glTexStorageSparseAMD;
BufferChecks.checkFunctionAddress(function_pointer);
nglTexStorageSparseAMD(target, internalFormat, width, height, depth, layers, flags, function_pointer);
}
static native void nglTexStorageSparseAMD(int target, int internalFormat, int width, int height, int depth, int layers, int flags, long function_pointer);
public static void glTextureStorageSparseAMD(int texture, int target, int internalFormat, int width, int height, int depth, int layers, int flags) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glTextureStorageSparseAMD;
BufferChecks.checkFunctionAddress(function_pointer);
nglTextureStorageSparseAMD(texture, target, internalFormat, width, height, depth, layers, flags, function_pointer);
}
static native void nglTextureStorageSparseAMD(int texture, int target, int internalFormat, int width, int height, int depth, int layers, int flags, long function_pointer);
}