/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.*;
import java.nio.*;
public final class EXTShaderImageLoadStore {
/**
* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
* GetFloatv, and GetDoublev:
*/
public static final int GL_MAX_IMAGE_UNITS_EXT = 0x8F38,
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39,
GL_MAX_IMAGE_SAMPLES_EXT = 0x906D;
/**
* Accepted by the <target> parameter of GetIntegeri_v and GetBooleani_v:
*/
public static final int GL_IMAGE_BINDING_NAME_EXT = 0x8F3A,
GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B,
GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C,
GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D,
GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E,
GL_IMAGE_BINDING_FORMAT_EXT = 0x906E;
/**
* Accepted by the <barriers> parameter of MemoryBarrierEXT:
*/
public static final int GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x1,
GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x2,
GL_UNIFORM_BARRIER_BIT_EXT = 0x4,
GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x8,
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x20,
GL_COMMAND_BARRIER_BIT_EXT = 0x40,
GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x80,
GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x100,
GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x200,
GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x400,
GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x800,
GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x1000,
GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF;
/**
* Returned by the <type> parameter of GetActiveUniform:
*/
public static final int GL_IMAGE_1D_EXT = 0x904C,
GL_IMAGE_2D_EXT = 0x904D,
GL_IMAGE_3D_EXT = 0x904E,
GL_IMAGE_2D_RECT_EXT = 0x904F,
GL_IMAGE_CUBE_EXT = 0x9050,
GL_IMAGE_BUFFER_EXT = 0x9051,
GL_IMAGE_1D_ARRAY_EXT = 0x9052,
GL_IMAGE_2D_ARRAY_EXT = 0x9053,
GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054,
GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055,
GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056,
GL_INT_IMAGE_1D_EXT = 0x9057,
GL_INT_IMAGE_2D_EXT = 0x9058,
GL_INT_IMAGE_3D_EXT = 0x9059,
GL_INT_IMAGE_2D_RECT_EXT = 0x905A,
GL_INT_IMAGE_CUBE_EXT = 0x905B,
GL_INT_IMAGE_BUFFER_EXT = 0x905C,
GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D,
GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E,
GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F,
GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060,
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061,
GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062,
GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063,
GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064,
GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065,
GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066,
GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067,
GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068,
GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069,
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A,
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B,
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C;
private EXTShaderImageLoadStore() {}
public static void glBindImageTextureEXT(int index, int texture, int level, boolean layered, int layer, int access, int format) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glBindImageTextureEXT;
BufferChecks.checkFunctionAddress(function_pointer);
nglBindImageTextureEXT(index, texture, level, layered, layer, access, format, function_pointer);
}
static native void nglBindImageTextureEXT(int index, int texture, int level, boolean layered, int layer, int access, int format, long function_pointer);
public static void glMemoryBarrierEXT(int barriers) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMemoryBarrierEXT;
BufferChecks.checkFunctionAddress(function_pointer);
nglMemoryBarrierEXT(barriers, function_pointer);
}
static native void nglMemoryBarrierEXT(int barriers, long function_pointer);
}