/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.*; import java.nio.*; public final class ARBVertexShader { /** * Accepted by the <shaderType> argument of CreateShaderObjectARB and * returned by the <params> parameter of GetObjectParameter{if}vARB: */ public static final int GL_VERTEX_SHADER_ARB = 0x8B31; /** * Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, * GetFloatv, and GetDoublev: */ public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A, GL_MAX_VARYING_FLOATS_ARB = 0x8B4B, GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869, GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D, GL_MAX_TEXTURE_COORDS_ARB = 0x8871; /** * Accepted by the <cap> parameter of Disable, Enable, and IsEnabled, and * by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and * GetDoublev: */ public static final int GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642, GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643; /** * Accepted by the <pname> parameter GetObjectParameter{if}vARB: */ public static final int GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89, GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A; /** * Accepted by the <pname> parameter of GetVertexAttrib{dfi}vARB: */ public static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622, GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623, GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624, GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A, GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626; /** * Accepted by the <pname> parameter of GetVertexAttribPointervARB: */ public static final int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645; /** * Returned by the <type> parameter of GetActiveAttribARB: */ public static final int GL_FLOAT_VEC2_ARB = 0x8B50, GL_FLOAT_VEC3_ARB = 0x8B51, GL_FLOAT_VEC4_ARB = 0x8B52, GL_FLOAT_MAT2_ARB = 0x8B5A, GL_FLOAT_MAT3_ARB = 0x8B5B, GL_FLOAT_MAT4_ARB = 0x8B5C; private ARBVertexShader() {} public static void glVertexAttrib1sARB(int index, short v0) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib1sARB; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib1sARB(index, v0, function_pointer); } static native void nglVertexAttrib1sARB(int index, short v0, long function_pointer); public static void glVertexAttrib1fARB(int index, float v0) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib1fARB; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib1fARB(index, v0, function_pointer); } static native void nglVertexAttrib1fARB(int index, float v0, long function_pointer); public static void glVertexAttrib1dARB(int index, double v0) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib1dARB; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib1dARB(index, v0, function_pointer); } static native void nglVertexAttrib1dARB(int index, double v0, long function_pointer); public static void glVertexAttrib2sARB(int index, short v0, short v1) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib2sARB; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib2sARB(index, v0, v1, function_pointer); } static native void nglVertexAttrib2sARB(int index, short v0, short v1, long function_pointer); public static void glVertexAttrib2fARB(int index, float v0, float v1) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib2fARB; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib2fARB(index, v0, v1, function_pointer); } static native void nglVertexAttrib2fARB(int index, float v0, float v1, long function_pointer); public static void glVertexAttrib2dARB(int index, double v0, double v1) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib2dARB; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib2dARB(index, v0, v1, function_pointer); } static native void nglVertexAttrib2dARB(int index, double v0, double v1, long function_pointer); public static void glVertexAttrib3sARB(int index, short v0, short v1, short v2) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib3sARB; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib3sARB(index, v0, v1, v2, function_pointer); } static native void nglVertexAttrib3sARB(int index, short v0, short v1, short v2, long function_pointer); public static void glVertexAttrib3fARB(int index, float v0, float v1, float v2) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib3fARB; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib3fARB(index, v0, v1, v2, function_pointer); } static native void nglVertexAttrib3fARB(int index, float v0, float v1, float v2, long function_pointer); public static void glVertexAttrib3dARB(int index, double v0, double v1, double v2) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib3dARB; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib3dARB(index, v0, v1, v2, function_pointer); } static native void nglVertexAttrib3dARB(int index, double v0, double v1, double v2, long function_pointer); public static void glVertexAttrib4sARB(int index, short v0, short v1, short v2, short v3) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib4sARB; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib4sARB(index, v0, v1, v2, v3, function_pointer); } static native void nglVertexAttrib4sARB(int index, short v0, short v1, short v2, short v3, long function_pointer); public static void glVertexAttrib4fARB(int index, float v0, float v1, float v2, float v3) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib4fARB; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib4fARB(index, v0, v1, v2, v3, function_pointer); } static native void nglVertexAttrib4fARB(int index, float v0, float v1, float v2, float v3, long function_pointer); public static void glVertexAttrib4dARB(int index, double v0, double v1, double v2, double v3) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib4dARB; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib4dARB(index, v0, v1, v2, v3, function_pointer); } static native void nglVertexAttrib4dARB(int index, double v0, double v1, double v2, double v3, long function_pointer); public static void glVertexAttrib4NubARB(int index, byte x, byte y, byte z, byte w) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttrib4NubARB; BufferChecks.checkFunctionAddress(function_pointer); nglVertexAttrib4NubARB(index, x, y, z, w, function_pointer); } static native void nglVertexAttrib4NubARB(int index, byte x, byte y, byte z, byte w, long function_pointer); public static void glVertexAttribPointerARB(int index, int size, boolean normalized, int stride, DoubleBuffer buffer) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribPointerARB; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOdisabled(caps); BufferChecks.checkDirect(buffer); if ( LWJGLUtil.CHECKS ) StateTracker.getReferences(caps).glVertexAttribPointer_buffer[index] = buffer; nglVertexAttribPointerARB(index, size, GL11.GL_DOUBLE, normalized, stride, MemoryUtil.getAddress(buffer), function_pointer); } public static void glVertexAttribPointerARB(int index, int size, boolean normalized, int stride, FloatBuffer buffer) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribPointerARB; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOdisabled(caps); BufferChecks.checkDirect(buffer); if ( LWJGLUtil.CHECKS ) StateTracker.getReferences(caps).glVertexAttribPointer_buffer[index] = buffer; nglVertexAttribPointerARB(index, size, GL11.GL_FLOAT, normalized, stride, MemoryUtil.getAddress(buffer), function_pointer); } public static void glVertexAttribPointerARB(int index, int size, boolean unsigned, boolean normalized, int stride, ByteBuffer buffer) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribPointerARB; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOdisabled(caps); BufferChecks.checkDirect(buffer); if ( LWJGLUtil.CHECKS ) StateTracker.getReferences(caps).glVertexAttribPointer_buffer[index] = buffer; nglVertexAttribPointerARB(index, size, unsigned ? GL11.GL_UNSIGNED_BYTE : GL11.GL_BYTE, normalized, stride, MemoryUtil.getAddress(buffer), function_pointer); } public static void glVertexAttribPointerARB(int index, int size, boolean unsigned, boolean normalized, int stride, IntBuffer buffer) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribPointerARB; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOdisabled(caps); BufferChecks.checkDirect(buffer); if ( LWJGLUtil.CHECKS ) StateTracker.getReferences(caps).glVertexAttribPointer_buffer[index] = buffer; nglVertexAttribPointerARB(index, size, unsigned ? GL11.GL_UNSIGNED_INT : GL11.GL_INT, normalized, stride, MemoryUtil.getAddress(buffer), function_pointer); } public static void glVertexAttribPointerARB(int index, int size, boolean unsigned, boolean normalized, int stride, ShortBuffer buffer) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribPointerARB; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOdisabled(caps); BufferChecks.checkDirect(buffer); if ( LWJGLUtil.CHECKS ) StateTracker.getReferences(caps).glVertexAttribPointer_buffer[index] = buffer; nglVertexAttribPointerARB(index, size, unsigned ? GL11.GL_UNSIGNED_SHORT : GL11.GL_SHORT, normalized, stride, MemoryUtil.getAddress(buffer), function_pointer); } static native void nglVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, long buffer, long function_pointer); public static void glVertexAttribPointerARB(int index, int size, int type, boolean normalized, int stride, long buffer_buffer_offset) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glVertexAttribPointerARB; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureArrayVBOenabled(caps); nglVertexAttribPointerARBBO(index, size, type, normalized, stride, buffer_buffer_offset, function_pointer); } static native void nglVertexAttribPointerARBBO(int index, int size, int type, boolean normalized, int stride, long buffer_buffer_offset, long function_pointer); public static void glEnableVertexAttribArrayARB(int index) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glEnableVertexAttribArrayARB; BufferChecks.checkFunctionAddress(function_pointer); nglEnableVertexAttribArrayARB(index, function_pointer); } static native void nglEnableVertexAttribArrayARB(int index, long function_pointer); public static void glDisableVertexAttribArrayARB(int index) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glDisableVertexAttribArrayARB; BufferChecks.checkFunctionAddress(function_pointer); nglDisableVertexAttribArrayARB(index, function_pointer); } static native void nglDisableVertexAttribArrayARB(int index, long function_pointer); public static void glBindAttribLocationARB(int programObj, int index, ByteBuffer name) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glBindAttribLocationARB; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(name); BufferChecks.checkNullTerminated(name); nglBindAttribLocationARB(programObj, index, MemoryUtil.getAddress(name), function_pointer); } static native void nglBindAttribLocationARB(int programObj, int index, long name, long function_pointer); /** Overloads glBindAttribLocationARB. */ public static void glBindAttribLocationARB(int programObj, int index, CharSequence name) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glBindAttribLocationARB; BufferChecks.checkFunctionAddress(function_pointer); nglBindAttribLocationARB(programObj, index, APIUtil.getBufferNT(caps, name), function_pointer); } public static void glGetActiveAttribARB(int programObj, int index, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetActiveAttribARB; BufferChecks.checkFunctionAddress(function_pointer); if (length != null) BufferChecks.checkBuffer(length, 1); BufferChecks.checkBuffer(size, 1); BufferChecks.checkBuffer(type, 1); BufferChecks.checkDirect(name); nglGetActiveAttribARB(programObj, index, name.remaining(), MemoryUtil.getAddressSafe(length), MemoryUtil.getAddress(size), MemoryUtil.getAddress(type), MemoryUtil.getAddress(name), function_pointer); } static native void nglGetActiveAttribARB(int programObj, int index, int name_maxLength, long length, long size, long type, long name, long function_pointer); /** * Overloads glGetActiveAttribARB. * <p> * Overloads glGetActiveAttribARB. This version returns both size and type in the sizeType buffer (at .position() and .position() + 1). */ public static String glGetActiveAttribARB(int programObj, int index, int maxLength, IntBuffer sizeType) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetActiveAttribARB; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(sizeType, 2); IntBuffer name_length = APIUtil.getLengths(caps); ByteBuffer name = APIUtil.getBufferByte(caps, maxLength); nglGetActiveAttribARB(programObj, index, maxLength, MemoryUtil.getAddress0(name_length), MemoryUtil.getAddress(sizeType), MemoryUtil.getAddress(sizeType, sizeType.position() + 1), MemoryUtil.getAddress(name), function_pointer); name.limit(name_length.get(0)); return APIUtil.getString(caps, name); } /** * Overloads glGetActiveAttribARB. * <p> * Overloads glGetActiveAttribARB. This version returns only the attrib name. */ public static String glGetActiveAttribARB(int programObj, int index, int maxLength) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetActiveAttribARB; BufferChecks.checkFunctionAddress(function_pointer); IntBuffer name_length = APIUtil.getLengths(caps); ByteBuffer name = APIUtil.getBufferByte(caps, maxLength); nglGetActiveAttribARB(programObj, index, maxLength, MemoryUtil.getAddress0(name_length), MemoryUtil.getAddress0(APIUtil.getBufferInt(caps)), MemoryUtil.getAddress(APIUtil.getBufferInt(caps), 1), MemoryUtil.getAddress(name), function_pointer); name.limit(name_length.get(0)); return APIUtil.getString(caps, name); } /** * Overloads glGetActiveAttribARB. * <p> * Overloads glGetActiveAttribARB. This version returns only the attrib size. */ public static int glGetActiveAttribSizeARB(int programObj, int index) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetActiveAttribARB; BufferChecks.checkFunctionAddress(function_pointer); IntBuffer size = APIUtil.getBufferInt(caps); nglGetActiveAttribARB(programObj, index, 0, 0L, MemoryUtil.getAddress(size), MemoryUtil.getAddress(size, 1), APIUtil.getBufferByte0(caps), function_pointer); return size.get(0); } /** * Overloads glGetActiveAttribARB. * <p> * Overloads glGetActiveAttribARB. This version returns only the attrib type. */ public static int glGetActiveAttribTypeARB(int programObj, int index) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetActiveAttribARB; BufferChecks.checkFunctionAddress(function_pointer); IntBuffer type = APIUtil.getBufferInt(caps); nglGetActiveAttribARB(programObj, index, 0, 0L, MemoryUtil.getAddress(type, 1), MemoryUtil.getAddress(type), APIUtil.getBufferByte0(caps), function_pointer); return type.get(0); } public static int glGetAttribLocationARB(int programObj, ByteBuffer name) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetAttribLocationARB; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(name); BufferChecks.checkNullTerminated(name); int __result = nglGetAttribLocationARB(programObj, MemoryUtil.getAddress(name), function_pointer); return __result; } static native int nglGetAttribLocationARB(int programObj, long name, long function_pointer); /** Overloads glGetAttribLocationARB. */ public static int glGetAttribLocationARB(int programObj, CharSequence name) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetAttribLocationARB; BufferChecks.checkFunctionAddress(function_pointer); int __result = nglGetAttribLocationARB(programObj, APIUtil.getBufferNT(caps, name), function_pointer); return __result; } public static void glGetVertexAttribARB(int index, int pname, FloatBuffer params) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetVertexAttribfvARB; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(params, 4); nglGetVertexAttribfvARB(index, pname, MemoryUtil.getAddress(params), function_pointer); } static native void nglGetVertexAttribfvARB(int index, int pname, long params, long function_pointer); public static void glGetVertexAttribARB(int index, int pname, DoubleBuffer params) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetVertexAttribdvARB; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(params, 4); nglGetVertexAttribdvARB(index, pname, MemoryUtil.getAddress(params), function_pointer); } static native void nglGetVertexAttribdvARB(int index, int pname, long params, long function_pointer); public static void glGetVertexAttribARB(int index, int pname, IntBuffer params) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetVertexAttribivARB; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkBuffer(params, 4); nglGetVertexAttribivARB(index, pname, MemoryUtil.getAddress(params), function_pointer); } static native void nglGetVertexAttribivARB(int index, int pname, long params, long function_pointer); public static ByteBuffer glGetVertexAttribPointerARB(int index, int pname, long result_size) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetVertexAttribPointervARB; BufferChecks.checkFunctionAddress(function_pointer); ByteBuffer __result = nglGetVertexAttribPointervARB(index, pname, result_size, function_pointer); return LWJGLUtil.CHECKS && __result == null ? null : __result.order(ByteOrder.nativeOrder()); } static native ByteBuffer nglGetVertexAttribPointervARB(int index, int pname, long result_size, long function_pointer); }