/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.*;
import java.nio.*;
public final class ARBMultitexture {
public static final int GL_TEXTURE0_ARB = 0x84C0,
GL_TEXTURE1_ARB = 0x84C1,
GL_TEXTURE2_ARB = 0x84C2,
GL_TEXTURE3_ARB = 0x84C3,
GL_TEXTURE4_ARB = 0x84C4,
GL_TEXTURE5_ARB = 0x84C5,
GL_TEXTURE6_ARB = 0x84C6,
GL_TEXTURE7_ARB = 0x84C7,
GL_TEXTURE8_ARB = 0x84C8,
GL_TEXTURE9_ARB = 0x84C9,
GL_TEXTURE10_ARB = 0x84CA,
GL_TEXTURE11_ARB = 0x84CB,
GL_TEXTURE12_ARB = 0x84CC,
GL_TEXTURE13_ARB = 0x84CD,
GL_TEXTURE14_ARB = 0x84CE,
GL_TEXTURE15_ARB = 0x84CF,
GL_TEXTURE16_ARB = 0x84D0,
GL_TEXTURE17_ARB = 0x84D1,
GL_TEXTURE18_ARB = 0x84D2,
GL_TEXTURE19_ARB = 0x84D3,
GL_TEXTURE20_ARB = 0x84D4,
GL_TEXTURE21_ARB = 0x84D5,
GL_TEXTURE22_ARB = 0x84D6,
GL_TEXTURE23_ARB = 0x84D7,
GL_TEXTURE24_ARB = 0x84D8,
GL_TEXTURE25_ARB = 0x84D9,
GL_TEXTURE26_ARB = 0x84DA,
GL_TEXTURE27_ARB = 0x84DB,
GL_TEXTURE28_ARB = 0x84DC,
GL_TEXTURE29_ARB = 0x84DD,
GL_TEXTURE30_ARB = 0x84DE,
GL_TEXTURE31_ARB = 0x84DF,
GL_ACTIVE_TEXTURE_ARB = 0x84E0,
GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1,
GL_MAX_TEXTURE_UNITS_ARB = 0x84E2;
private ARBMultitexture() {}
public static void glClientActiveTextureARB(int texture) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glClientActiveTextureARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglClientActiveTextureARB(texture, function_pointer);
}
static native void nglClientActiveTextureARB(int texture, long function_pointer);
public static void glActiveTextureARB(int texture) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glActiveTextureARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglActiveTextureARB(texture, function_pointer);
}
static native void nglActiveTextureARB(int texture, long function_pointer);
public static void glMultiTexCoord1fARB(int target, float s) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMultiTexCoord1fARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglMultiTexCoord1fARB(target, s, function_pointer);
}
static native void nglMultiTexCoord1fARB(int target, float s, long function_pointer);
public static void glMultiTexCoord1dARB(int target, double s) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMultiTexCoord1dARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglMultiTexCoord1dARB(target, s, function_pointer);
}
static native void nglMultiTexCoord1dARB(int target, double s, long function_pointer);
public static void glMultiTexCoord1iARB(int target, int s) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMultiTexCoord1iARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglMultiTexCoord1iARB(target, s, function_pointer);
}
static native void nglMultiTexCoord1iARB(int target, int s, long function_pointer);
public static void glMultiTexCoord1sARB(int target, short s) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMultiTexCoord1sARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglMultiTexCoord1sARB(target, s, function_pointer);
}
static native void nglMultiTexCoord1sARB(int target, short s, long function_pointer);
public static void glMultiTexCoord2fARB(int target, float s, float t) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMultiTexCoord2fARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglMultiTexCoord2fARB(target, s, t, function_pointer);
}
static native void nglMultiTexCoord2fARB(int target, float s, float t, long function_pointer);
public static void glMultiTexCoord2dARB(int target, double s, double t) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMultiTexCoord2dARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglMultiTexCoord2dARB(target, s, t, function_pointer);
}
static native void nglMultiTexCoord2dARB(int target, double s, double t, long function_pointer);
public static void glMultiTexCoord2iARB(int target, int s, int t) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMultiTexCoord2iARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglMultiTexCoord2iARB(target, s, t, function_pointer);
}
static native void nglMultiTexCoord2iARB(int target, int s, int t, long function_pointer);
public static void glMultiTexCoord2sARB(int target, short s, short t) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMultiTexCoord2sARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglMultiTexCoord2sARB(target, s, t, function_pointer);
}
static native void nglMultiTexCoord2sARB(int target, short s, short t, long function_pointer);
public static void glMultiTexCoord3fARB(int target, float s, float t, float r) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMultiTexCoord3fARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglMultiTexCoord3fARB(target, s, t, r, function_pointer);
}
static native void nglMultiTexCoord3fARB(int target, float s, float t, float r, long function_pointer);
public static void glMultiTexCoord3dARB(int target, double s, double t, double r) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMultiTexCoord3dARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglMultiTexCoord3dARB(target, s, t, r, function_pointer);
}
static native void nglMultiTexCoord3dARB(int target, double s, double t, double r, long function_pointer);
public static void glMultiTexCoord3iARB(int target, int s, int t, int r) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMultiTexCoord3iARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglMultiTexCoord3iARB(target, s, t, r, function_pointer);
}
static native void nglMultiTexCoord3iARB(int target, int s, int t, int r, long function_pointer);
public static void glMultiTexCoord3sARB(int target, short s, short t, short r) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMultiTexCoord3sARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglMultiTexCoord3sARB(target, s, t, r, function_pointer);
}
static native void nglMultiTexCoord3sARB(int target, short s, short t, short r, long function_pointer);
public static void glMultiTexCoord4fARB(int target, float s, float t, float r, float q) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMultiTexCoord4fARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglMultiTexCoord4fARB(target, s, t, r, q, function_pointer);
}
static native void nglMultiTexCoord4fARB(int target, float s, float t, float r, float q, long function_pointer);
public static void glMultiTexCoord4dARB(int target, double s, double t, double r, double q) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMultiTexCoord4dARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglMultiTexCoord4dARB(target, s, t, r, q, function_pointer);
}
static native void nglMultiTexCoord4dARB(int target, double s, double t, double r, double q, long function_pointer);
public static void glMultiTexCoord4iARB(int target, int s, int t, int r, int q) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMultiTexCoord4iARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglMultiTexCoord4iARB(target, s, t, r, q, function_pointer);
}
static native void nglMultiTexCoord4iARB(int target, int s, int t, int r, int q, long function_pointer);
public static void glMultiTexCoord4sARB(int target, short s, short t, short r, short q) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glMultiTexCoord4sARB;
BufferChecks.checkFunctionAddress(function_pointer);
nglMultiTexCoord4sARB(target, s, t, r, q, function_pointer);
}
static native void nglMultiTexCoord4sARB(int target, short s, short t, short r, short q, long function_pointer);
}