/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.*; import java.nio.*; public final class ARBMultitexture { public static final int GL_TEXTURE0_ARB = 0x84C0, GL_TEXTURE1_ARB = 0x84C1, GL_TEXTURE2_ARB = 0x84C2, GL_TEXTURE3_ARB = 0x84C3, GL_TEXTURE4_ARB = 0x84C4, GL_TEXTURE5_ARB = 0x84C5, GL_TEXTURE6_ARB = 0x84C6, GL_TEXTURE7_ARB = 0x84C7, GL_TEXTURE8_ARB = 0x84C8, GL_TEXTURE9_ARB = 0x84C9, GL_TEXTURE10_ARB = 0x84CA, GL_TEXTURE11_ARB = 0x84CB, GL_TEXTURE12_ARB = 0x84CC, GL_TEXTURE13_ARB = 0x84CD, GL_TEXTURE14_ARB = 0x84CE, GL_TEXTURE15_ARB = 0x84CF, GL_TEXTURE16_ARB = 0x84D0, GL_TEXTURE17_ARB = 0x84D1, GL_TEXTURE18_ARB = 0x84D2, GL_TEXTURE19_ARB = 0x84D3, GL_TEXTURE20_ARB = 0x84D4, GL_TEXTURE21_ARB = 0x84D5, GL_TEXTURE22_ARB = 0x84D6, GL_TEXTURE23_ARB = 0x84D7, GL_TEXTURE24_ARB = 0x84D8, GL_TEXTURE25_ARB = 0x84D9, GL_TEXTURE26_ARB = 0x84DA, GL_TEXTURE27_ARB = 0x84DB, GL_TEXTURE28_ARB = 0x84DC, GL_TEXTURE29_ARB = 0x84DD, GL_TEXTURE30_ARB = 0x84DE, GL_TEXTURE31_ARB = 0x84DF, GL_ACTIVE_TEXTURE_ARB = 0x84E0, GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1, GL_MAX_TEXTURE_UNITS_ARB = 0x84E2; private ARBMultitexture() {} public static void glClientActiveTextureARB(int texture) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glClientActiveTextureARB; BufferChecks.checkFunctionAddress(function_pointer); nglClientActiveTextureARB(texture, function_pointer); } static native void nglClientActiveTextureARB(int texture, long function_pointer); public static void glActiveTextureARB(int texture) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glActiveTextureARB; BufferChecks.checkFunctionAddress(function_pointer); nglActiveTextureARB(texture, function_pointer); } static native void nglActiveTextureARB(int texture, long function_pointer); public static void glMultiTexCoord1fARB(int target, float s) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glMultiTexCoord1fARB; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord1fARB(target, s, function_pointer); } static native void nglMultiTexCoord1fARB(int target, float s, long function_pointer); public static void glMultiTexCoord1dARB(int target, double s) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glMultiTexCoord1dARB; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord1dARB(target, s, function_pointer); } static native void nglMultiTexCoord1dARB(int target, double s, long function_pointer); public static void glMultiTexCoord1iARB(int target, int s) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glMultiTexCoord1iARB; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord1iARB(target, s, function_pointer); } static native void nglMultiTexCoord1iARB(int target, int s, long function_pointer); public static void glMultiTexCoord1sARB(int target, short s) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glMultiTexCoord1sARB; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord1sARB(target, s, function_pointer); } static native void nglMultiTexCoord1sARB(int target, short s, long function_pointer); public static void glMultiTexCoord2fARB(int target, float s, float t) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glMultiTexCoord2fARB; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord2fARB(target, s, t, function_pointer); } static native void nglMultiTexCoord2fARB(int target, float s, float t, long function_pointer); public static void glMultiTexCoord2dARB(int target, double s, double t) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glMultiTexCoord2dARB; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord2dARB(target, s, t, function_pointer); } static native void nglMultiTexCoord2dARB(int target, double s, double t, long function_pointer); public static void glMultiTexCoord2iARB(int target, int s, int t) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glMultiTexCoord2iARB; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord2iARB(target, s, t, function_pointer); } static native void nglMultiTexCoord2iARB(int target, int s, int t, long function_pointer); public static void glMultiTexCoord2sARB(int target, short s, short t) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glMultiTexCoord2sARB; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord2sARB(target, s, t, function_pointer); } static native void nglMultiTexCoord2sARB(int target, short s, short t, long function_pointer); public static void glMultiTexCoord3fARB(int target, float s, float t, float r) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glMultiTexCoord3fARB; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord3fARB(target, s, t, r, function_pointer); } static native void nglMultiTexCoord3fARB(int target, float s, float t, float r, long function_pointer); public static void glMultiTexCoord3dARB(int target, double s, double t, double r) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glMultiTexCoord3dARB; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord3dARB(target, s, t, r, function_pointer); } static native void nglMultiTexCoord3dARB(int target, double s, double t, double r, long function_pointer); public static void glMultiTexCoord3iARB(int target, int s, int t, int r) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glMultiTexCoord3iARB; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord3iARB(target, s, t, r, function_pointer); } static native void nglMultiTexCoord3iARB(int target, int s, int t, int r, long function_pointer); public static void glMultiTexCoord3sARB(int target, short s, short t, short r) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glMultiTexCoord3sARB; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord3sARB(target, s, t, r, function_pointer); } static native void nglMultiTexCoord3sARB(int target, short s, short t, short r, long function_pointer); public static void glMultiTexCoord4fARB(int target, float s, float t, float r, float q) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glMultiTexCoord4fARB; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord4fARB(target, s, t, r, q, function_pointer); } static native void nglMultiTexCoord4fARB(int target, float s, float t, float r, float q, long function_pointer); public static void glMultiTexCoord4dARB(int target, double s, double t, double r, double q) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glMultiTexCoord4dARB; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord4dARB(target, s, t, r, q, function_pointer); } static native void nglMultiTexCoord4dARB(int target, double s, double t, double r, double q, long function_pointer); public static void glMultiTexCoord4iARB(int target, int s, int t, int r, int q) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glMultiTexCoord4iARB; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord4iARB(target, s, t, r, q, function_pointer); } static native void nglMultiTexCoord4iARB(int target, int s, int t, int r, int q, long function_pointer); public static void glMultiTexCoord4sARB(int target, short s, short t, short r, short q) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glMultiTexCoord4sARB; BufferChecks.checkFunctionAddress(function_pointer); nglMultiTexCoord4sARB(target, s, t, r, q, function_pointer); } static native void nglMultiTexCoord4sARB(int target, short s, short t, short r, short q, long function_pointer); }