/* * Copyright (c) 2008-2010, Matthias Mann * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Matthias Mann nor the names of its contributors may * be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package de.matthiasmann.twl.model; /** * A generic button model. * Allows to separate button behavior from the button Widget. * * A ButtonModel should not be shared between Button instances. * * @author Matthias Mann */ public interface ButtonModel { public boolean isSelected(); public boolean isPressed(); public boolean isArmed(); public boolean isHover(); public boolean isEnabled(); public void setSelected(boolean selected); public void setPressed(boolean pressed); public void setArmed(boolean armed); public void setHover(boolean hover); public void setEnabled(boolean enabled); public void addActionCallback(Runnable callback); public void removeActionCallback(Runnable callback); public void fireActionCallback(); public boolean hasActionCallbacks(); public void addStateCallback(Runnable callback); public void removeStateCallback(Runnable callback); /** * Called when the Button is placed in the GUI tree. * Callbacks to other models should only be installed after this call. */ public void connect(); /** * Called when the Button is no longer part of the GUI tree. * Callbacks to other models should be removed. */ public void disconnect(); }