/*
* Copyright (c) 2008-2010, Matthias Mann
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Matthias Mann nor the names of its contributors may
* be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package de.matthiasmann.twl.model;
/**
* A generic button model.
* Allows to separate button behavior from the button Widget.
*
* A ButtonModel should not be shared between Button instances.
*
* @author Matthias Mann
*/
public interface ButtonModel {
public boolean isSelected();
public boolean isPressed();
public boolean isArmed();
public boolean isHover();
public boolean isEnabled();
public void setSelected(boolean selected);
public void setPressed(boolean pressed);
public void setArmed(boolean armed);
public void setHover(boolean hover);
public void setEnabled(boolean enabled);
public void addActionCallback(Runnable callback);
public void removeActionCallback(Runnable callback);
public void fireActionCallback();
public boolean hasActionCallbacks();
public void addStateCallback(Runnable callback);
public void removeStateCallback(Runnable callback);
/**
* Called when the Button is placed in the GUI tree.
* Callbacks to other models should only be installed after this call.
*/
public void connect();
/**
* Called when the Button is no longer part of the GUI tree.
* Callbacks to other models should be removed.
*/
public void disconnect();
}