package rts.core.engine.layers.entities.buildings; import org.newdawn.slick.Animation; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; import org.newdawn.slick.SlickException; import org.newdawn.slick.SpriteSheet; import rts.core.engine.Engine; import rts.core.engine.layers.Layer; import rts.core.engine.layers.entities.EData; import rts.core.engine.layers.entities.effects.Explosion; import rts.utils.ResourceManager; public class Storage extends Building { private Animation animation; private Image destroy; public Storage(Engine engine, int playerId, int teamId, int networkId) { super(engine, EData.BUILDING_STORAGE, true, playerId, teamId, networkId); SpriteSheet ss = ResourceManager.getSpriteSheet("storage_"+engine.getPlayer(playerId).getColor()); width = ss.getSprite(0, 0).getWidth(); height = ss.getSprite(0, 0).getHeight(); animation = new Animation(); animation.setLooping(false); for (int i = 0; i < 3; i++) { for (int j = 0; j < 5; j++) { if (i == 2 && j == 4) { destroy = ss.getSprite(j, i); } else animation.addFrame(ss.getSprite(j, i), 150); } } calcViewLimit(width / 40, height / 40); } @Override public void setLocation(float x, float y) { super.setLocation(x, y); if (engine.isPlayerEntity(playerId)) { engine.getPlayer().increaseMaxMoney(); } } @Override public void removeBuilding() { engine.removeEntity(this); engine.addEntity(new Explosion(engine, Layer.SECOND_EFFECT, Explosion.BIG, x, y)); if (engine.isPlayerEntity(playerId)) { engine.getPlayer().decreaseMaxMoney(); } } @Override public void renderBuilding(GameContainer container, Graphics g) throws SlickException { if (weak || dying) { g.drawImage(destroy, x, y); } else { g.drawAnimation(animation, x, y); } } @Override public void setPlayerId(int playerId) { if (engine.isPlayerEntity(playerId)) { engine.getPlayer().increaseMaxMoney(); } else { if (engine.isPlayerEntity(this.playerId) && this.playerId != playerId) { engine.getPlayer().decreaseMaxMoney(); } } super.setPlayerId(playerId); } }