/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.*; import java.nio.*; public final class NVTextureShader2 { public static final int GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF, GL_HILO_NV = 0x86F4, GL_DSDT_NV = 0x86F5, GL_DSDT_MAG_NV = 0x86F6, GL_DSDT_MAG_VIB_NV = 0x86F7, GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA, GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB, GL_SIGNED_RGBA_NV = 0x86FB, GL_SIGNED_RGBA8_NV = 0x86FC, GL_SIGNED_RGB_NV = 0x86FE, GL_SIGNED_RGB8_NV = 0x86FF, GL_SIGNED_LUMINANCE_NV = 0x8701, GL_SIGNED_LUMINANCE8_NV = 0x8702, GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703, GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704, GL_SIGNED_ALPHA_NV = 0x8705, GL_SIGNED_ALPHA8_NV = 0x8706, GL_SIGNED_INTENSITY_NV = 0x8707, GL_SIGNED_INTENSITY8_NV = 0x8708, GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C, GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D, GL_HILO16_NV = 0x86F8, GL_SIGNED_HILO_NV = 0x86F9, GL_SIGNED_HILO16_NV = 0x86FA, GL_DSDT8_NV = 0x8709, GL_DSDT8_MAG8_NV = 0x870A, GL_DSDT_MAG_INTENSITY_NV = 0x86DC, GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B; private NVTextureShader2() {} }