/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengles; import org.lwjgl.*; import java.nio.*; public final class VIVShaderBinary { /** * Accepted by the <binaryformat> parameter of ShaderBinary: */ public static final int GL_SHADER_BINARY_VIV = 0x8FC4; private VIVShaderBinary() {} }