/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengles;
import org.lwjgl.*;
import java.nio.*;
public final class VIVShaderBinary {
/**
* Accepted by the <binaryformat> parameter of ShaderBinary:
*/
public static final int GL_SHADER_BINARY_VIV = 0x8FC4;
private VIVShaderBinary() {}
}