/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.*; import java.nio.*; public final class ARBWindowPos { private ARBWindowPos() {} public static void glWindowPos2fARB(float x, float y) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glWindowPos2fARB; BufferChecks.checkFunctionAddress(function_pointer); nglWindowPos2fARB(x, y, function_pointer); } static native void nglWindowPos2fARB(float x, float y, long function_pointer); public static void glWindowPos2dARB(double x, double y) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glWindowPos2dARB; BufferChecks.checkFunctionAddress(function_pointer); nglWindowPos2dARB(x, y, function_pointer); } static native void nglWindowPos2dARB(double x, double y, long function_pointer); public static void glWindowPos2iARB(int x, int y) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glWindowPos2iARB; BufferChecks.checkFunctionAddress(function_pointer); nglWindowPos2iARB(x, y, function_pointer); } static native void nglWindowPos2iARB(int x, int y, long function_pointer); public static void glWindowPos2sARB(short x, short y) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glWindowPos2sARB; BufferChecks.checkFunctionAddress(function_pointer); nglWindowPos2sARB(x, y, function_pointer); } static native void nglWindowPos2sARB(short x, short y, long function_pointer); public static void glWindowPos3fARB(float x, float y, float z) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glWindowPos3fARB; BufferChecks.checkFunctionAddress(function_pointer); nglWindowPos3fARB(x, y, z, function_pointer); } static native void nglWindowPos3fARB(float x, float y, float z, long function_pointer); public static void glWindowPos3dARB(double x, double y, double z) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glWindowPos3dARB; BufferChecks.checkFunctionAddress(function_pointer); nglWindowPos3dARB(x, y, z, function_pointer); } static native void nglWindowPos3dARB(double x, double y, double z, long function_pointer); public static void glWindowPos3iARB(int x, int y, int z) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glWindowPos3iARB; BufferChecks.checkFunctionAddress(function_pointer); nglWindowPos3iARB(x, y, z, function_pointer); } static native void nglWindowPos3iARB(int x, int y, int z, long function_pointer); public static void glWindowPos3sARB(short x, short y, short z) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glWindowPos3sARB; BufferChecks.checkFunctionAddress(function_pointer); nglWindowPos3sARB(x, y, z, function_pointer); } static native void nglWindowPos3sARB(short x, short y, short z, long function_pointer); }