/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.*; import java.nio.*; public final class NVDrawTexture { private NVDrawTexture() {} public static void glDrawTextureNV(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glDrawTextureNV; BufferChecks.checkFunctionAddress(function_pointer); nglDrawTextureNV(texture, sampler, x0, y0, x1, y1, z, s0, t0, s1, t1, function_pointer); } static native void nglDrawTextureNV(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1, long function_pointer); }