/* MACHINE GENERATED FILE, DO NOT EDIT */
package org.lwjgl.opengl;
import org.lwjgl.*;
import java.nio.*;
public final class NVDrawTexture {
private NVDrawTexture() {}
public static void glDrawTextureNV(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1) {
ContextCapabilities caps = GLContext.getCapabilities();
long function_pointer = caps.glDrawTextureNV;
BufferChecks.checkFunctionAddress(function_pointer);
nglDrawTextureNV(texture, sampler, x0, y0, x1, y1, z, s0, t0, s1, t1, function_pointer);
}
static native void nglDrawTextureNV(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1, long function_pointer);
}