/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.*; import java.nio.*; public final class ARBSamplerObjects { /** * Accepted by the <value> parameter of the GetBooleanv, GetIntegerv, * GetInteger64v, GetFloatv and GetDoublev functions: */ public static final int GL_SAMPLER_BINDING = 0x8919; private ARBSamplerObjects() {} public static void glGenSamplers(IntBuffer samplers) { GL33.glGenSamplers(samplers); } /** Overloads glGenSamplers. */ public static int glGenSamplers() { return GL33.glGenSamplers(); } public static void glDeleteSamplers(IntBuffer samplers) { GL33.glDeleteSamplers(samplers); } /** Overloads glDeleteSamplers. */ public static void glDeleteSamplers(int sampler) { GL33.glDeleteSamplers(sampler); } public static boolean glIsSampler(int sampler) { return GL33.glIsSampler(sampler); } public static void glBindSampler(int unit, int sampler) { GL33.glBindSampler(unit, sampler); } public static void glSamplerParameteri(int sampler, int pname, int param) { GL33.glSamplerParameteri(sampler, pname, param); } public static void glSamplerParameterf(int sampler, int pname, float param) { GL33.glSamplerParameterf(sampler, pname, param); } public static void glSamplerParameter(int sampler, int pname, IntBuffer params) { GL33.glSamplerParameter(sampler, pname, params); } public static void glSamplerParameter(int sampler, int pname, FloatBuffer params) { GL33.glSamplerParameter(sampler, pname, params); } public static void glSamplerParameterI(int sampler, int pname, IntBuffer params) { GL33.glSamplerParameterI(sampler, pname, params); } public static void glSamplerParameterIu(int sampler, int pname, IntBuffer params) { GL33.glSamplerParameterIu(sampler, pname, params); } public static void glGetSamplerParameter(int sampler, int pname, IntBuffer params) { GL33.glGetSamplerParameter(sampler, pname, params); } /** Overloads glGetSamplerParameteriv. */ public static int glGetSamplerParameteri(int sampler, int pname) { return GL33.glGetSamplerParameteri(sampler, pname); } public static void glGetSamplerParameter(int sampler, int pname, FloatBuffer params) { GL33.glGetSamplerParameter(sampler, pname, params); } /** Overloads glGetSamplerParameterfv. */ public static float glGetSamplerParameterf(int sampler, int pname) { return GL33.glGetSamplerParameterf(sampler, pname); } public static void glGetSamplerParameterI(int sampler, int pname, IntBuffer params) { GL33.glGetSamplerParameterI(sampler, pname, params); } /** Overloads glGetSamplerParameterIiv. */ public static int glGetSamplerParameterIi(int sampler, int pname) { return GL33.glGetSamplerParameterIi(sampler, pname); } public static void glGetSamplerParameterIu(int sampler, int pname, IntBuffer params) { GL33.glGetSamplerParameterIu(sampler, pname, params); } /** Overloads glGetSamplerParameterIuiv. */ public static int glGetSamplerParameterIui(int sampler, int pname) { return GL33.glGetSamplerParameterIui(sampler, pname); } }