/* * Copyright (c) 2016, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ /* * @test * @bug 8160986 * @summary Bad rendering of Swing UI controls with Metal L&F on HiDPI display * @run main/manual MetalHiDPIIconsTest */ import java.awt.Color; import java.awt.GridBagConstraints; import java.awt.GridBagLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.util.concurrent.CountDownLatch; import java.util.concurrent.TimeUnit; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JTextArea; import javax.swing.SwingUtilities; public class MetalHiDPIIconsTest { private static volatile boolean testResult = false; private static volatile CountDownLatch countDownLatch; private static final String INSTRUCTIONS = "INSTRUCTIONS:\n" + "Verify that icons are painted smoothly for standard Swing UI controls.\n\n" + "If the display does not support HiDPI mode press PASS.\n\n" + "1. Run the SwingSet2 demo on HiDPI Display.\n" + "2. Select Metal Look and Feel\n" + "3. Check that the icons are painted smoothly on Swing UI controls like:\n" + " - JRadioButton\n" + " - JCheckBox\n" + " - JComboBox\n" + " - JScrollPane (vertical and horizontal scroll bars)\n" + "and others...\n\n" + "If so, press PASS, else press FAIL.\n"; public static void main(String args[]) throws Exception { countDownLatch = new CountDownLatch(1); SwingUtilities.invokeLater(MetalHiDPIIconsTest::createUI); countDownLatch.await(15, TimeUnit.MINUTES); if (!testResult) { throw new RuntimeException("Test fails!"); } } private static void createUI() { final JFrame mainFrame = new JFrame("Metal L&F icons test"); GridBagLayout layout = new GridBagLayout(); JPanel mainControlPanel = new JPanel(layout); JPanel resultButtonPanel = new JPanel(layout); GridBagConstraints gbc = new GridBagConstraints(); JTextArea instructionTextArea = new JTextArea(); instructionTextArea.setText(INSTRUCTIONS); instructionTextArea.setEditable(false); instructionTextArea.setBackground(Color.white); gbc.gridx = 0; gbc.gridy = 0; gbc.fill = GridBagConstraints.HORIZONTAL; mainControlPanel.add(instructionTextArea, gbc); JButton passButton = new JButton("Pass"); passButton.setActionCommand("Pass"); passButton.addActionListener((ActionEvent e) -> { testResult = true; mainFrame.dispose(); countDownLatch.countDown(); }); JButton failButton = new JButton("Fail"); failButton.setActionCommand("Fail"); failButton.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { mainFrame.dispose(); countDownLatch.countDown(); } }); gbc.gridx = 0; gbc.gridy = 0; resultButtonPanel.add(passButton, gbc); gbc.gridx = 1; gbc.gridy = 0; resultButtonPanel.add(failButton, gbc); gbc.gridx = 0; gbc.gridy = 1; mainControlPanel.add(resultButtonPanel, gbc); mainFrame.add(mainControlPanel); mainFrame.pack(); mainFrame.addWindowListener(new WindowAdapter() { @Override public void windowClosing(WindowEvent e) { mainFrame.dispose(); countDownLatch.countDown(); } }); mainFrame.setVisible(true); } }