/* * reserved comment block * DO NOT REMOVE OR ALTER! */ /* * Copyright 1999-2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * $Id: DTMIterator.java,v 1.2.4.1 2005/09/15 08:14:54 suresh_emailid Exp $ */ package com.sun.org.apache.xml.internal.dtm; /** * <code>DTMIterators</code> are used to step through a (possibly * filtered) set of nodes. Their API is modeled largely after the DOM * NodeIterator. * * <p>A DTMIterator is a somewhat unusual type of iterator, in that it * can serve both single node iteration and random access.</p> * * <p>The DTMIterator's traversal semantics, i.e. how it walks the tree, * are specified when it is created, possibly and probably by an XPath * <a href="http://www.w3.org/TR/xpath#NT-LocationPath>LocationPath</a> or * a <a href="http://www.w3.org/TR/xpath#NT-UnionExpr">UnionExpr</a>.</p> * * <p>A DTMIterator is meant to be created once as a master static object, and * then cloned many times for runtime use. Or the master object itself may * be used for simpler use cases.</p> * * <p>At this time, we do not expect DTMIterator to emulate * NodeIterator's "maintain relative position" semantics under * document mutation. It's likely to respond more like the * TreeWalker's "current node" semantics. However, since the base DTM * is immutable, this issue currently makes no practical * difference.</p> * * <p>State: In progress!!</p> */ public interface DTMIterator { // Constants returned by acceptNode, borrowed from the DOM Traversal chapter // %REVIEW% Should we explicitly initialize them from, eg, // org.w3c.dom.traversal.NodeFilter.FILTER_ACCEPT? /** * Accept the node. */ public static final short FILTER_ACCEPT = 1; /** * Reject the node. Same behavior as FILTER_SKIP. (In the DOM these * differ when applied to a TreeWalker but have the same result when * applied to a NodeIterator). */ public static final short FILTER_REJECT = 2; /** * Skip this single node. */ public static final short FILTER_SKIP = 3; /** * Get an instance of a DTM that "owns" a node handle. Since a node * iterator may be passed without a DTMManager, this allows the * caller to easily get the DTM using just the iterator. * * @param nodeHandle the nodeHandle. * * @return a non-null DTM reference. */ public DTM getDTM(int nodeHandle); /** * Get an instance of the DTMManager. Since a node * iterator may be passed without a DTMManager, this allows the * caller to easily get the DTMManager using just the iterator. * * @return a non-null DTMManager reference. */ public DTMManager getDTMManager(); /** * The root node of the <code>DTMIterator</code>, as specified when it * was created. Note the root node is not the root node of the * document tree, but the context node from where the iteration * begins and ends. * * @return nodeHandle int Handle of the context node. */ public int getRoot(); /** * Reset the root node of the <code>DTMIterator</code>, overriding * the value specified when it was created. Note the root node is * not the root node of the document tree, but the context node from * where the iteration begins. * * @param nodeHandle int Handle of the context node. * @param environment The environment object. * The environment in which this iterator operates, which should provide: * <ul> * <li>a node (the context node... same value as "root" defined below) </li> * <li>a pair of non-zero positive integers (the context position and the context size) </li> * <li>a set of variable bindings </li> * <li>a function library </li> * <li>the set of namespace declarations in scope for the expression.</li> * <ul> * * <p>At this time the exact implementation of this environment is application * dependent. Probably a proper interface will be created fairly soon.</p> * */ public void setRoot(int nodeHandle, Object environment); /** * Reset the iterator to the start. After resetting, the next node returned * will be the root node -- or, if that's filtered out, the first node * within the root's subtree which is _not_ skipped by the filters. */ public void reset(); /** * This attribute determines which node types are presented via the * iterator. The available set of constants is defined above. * Nodes not accepted by * <code>whatToShow</code> will be skipped, but their children may still * be considered. * * @return one of the SHOW_XXX constants, or several ORed together. */ public int getWhatToShow(); /** * <p>The value of this flag determines whether the children of entity * reference nodes are visible to the iterator. If false, they and * their descendants will be rejected. Note that this rejection takes * precedence over <code>whatToShow</code> and the filter. </p> * * <p> To produce a view of the document that has entity references * expanded and does not expose the entity reference node itself, use * the <code>whatToShow</code> flags to hide the entity reference node * and set <code>expandEntityReferences</code> to true when creating the * iterator. To produce a view of the document that has entity reference * nodes but no entity expansion, use the <code>whatToShow</code> flags * to show the entity reference node and set * <code>expandEntityReferences</code> to false.</p> * * <p>NOTE: In Xalan's use of DTM we will generally have fully expanded * entity references when the document tree was built, and thus this * flag will have no effect.</p> * * @return true if entity references will be expanded. */ public boolean getExpandEntityReferences(); /** * Returns the next node in the set and advances the position of the * iterator in the set. After a <code>DTMIterator</code> has setRoot called, * the first call to <code>nextNode()</code> returns that root or (if it * is rejected by the filters) the first node within its subtree which is * not filtered out. * @return The next node handle in the set being iterated over, or * <code>DTM.NULL</code> if there are no more members in that set. */ public int nextNode(); /** * Returns the previous node in the set and moves the position of the * <code>DTMIterator</code> backwards in the set. * @return The previous node handle in the set being iterated over, * or <code>DTM.NULL</code> if there are no more members in that set. */ public int previousNode(); /** * Detaches the <code>DTMIterator</code> from the set which it iterated * over, releasing any computational resources and placing the iterator * in the INVALID state. After <code>detach</code> has been invoked, * calls to <code>nextNode</code> or <code>previousNode</code> will * raise a runtime exception. */ public void detach(); /** * Specify if it's OK for detach to release the iterator for reuse. * * @param allowRelease true if it is OK for detach to release this iterator * for pooling. */ public void allowDetachToRelease(boolean allowRelease); /** * Get the current node in the iterator. Note that this differs from * the DOM's NodeIterator, where the current position lies between two * nodes (as part of the maintain-relative-position semantic). * * @return The current node handle, or -1. */ public int getCurrentNode(); /** * Tells if this NodeSetDTM is "fresh", in other words, if * the first nextNode() that is called will return the * first node in the set. * * @return true if the iteration of this list has not yet begun. */ public boolean isFresh(); //========= Random Access ========== /** * If setShouldCacheNodes(true) is called, then nodes will * be cached, enabling random access, and giving the ability to do * sorts and the like. They are not cached by default. * * %REVIEW% Shouldn't the other random-access methods throw an exception * if they're called on a DTMIterator with this flag set false? * * @param b true if the nodes should be cached. */ public void setShouldCacheNodes(boolean b); /** * Tells if this iterator can have nodes added to it or set via * the <code>setItem(int node, int index)</code> method. * * @return True if the nodelist can be mutated. */ public boolean isMutable(); /** Get the current position within the cached list, which is one * less than the next nextNode() call will retrieve. i.e. if you * call getCurrentPos() and the return is 0, the next fetch will * take place at index 1. * * @return The position of the iteration. */ public int getCurrentPos(); /** * If an index is requested, NodeSetDTM will call this method * to run the iterator to the index. By default this sets * m_next to the index. If the index argument is -1, this * signals that the iterator should be run to the end and * completely fill the cache. * * @param index The index to run to, or -1 if the iterator should be run * to the end. */ public void runTo(int index); /** * Set the current position in the node set. * * @param i Must be a valid index. */ public void setCurrentPos(int i); /** * Returns the <code>node handle</code> of an item in the collection. If * <code>index</code> is greater than or equal to the number of nodes in * the list, this returns <code>null</code>. * * @param index of the item. * @return The node handle at the <code>index</code>th position in the * <code>DTMIterator</code>, or <code>-1</code> if that is not a valid * index. */ public int item(int index); /** * Sets the node at the specified index of this vector to be the * specified node. The previous component at that position is discarded. * * <p>The index must be a value greater than or equal to 0 and less * than the current size of the vector. * The iterator must be in cached mode.</p> * * <p>Meant to be used for sorted iterators.</p> * * @param node Node to set * @param index Index of where to set the node */ public void setItem(int node, int index); /** * The number of nodes in the list. The range of valid child node indices * is 0 to <code>length-1</code> inclusive. Note that this requires running * the iterator to completion, and presumably filling the cache. * * @return The number of nodes in the list. */ public int getLength(); //=========== Cloning operations. ============ /** * Get a cloned Iterator that is reset to the start of the iteration. * * @return A clone of this iteration that has been reset. * * @throws CloneNotSupportedException */ public DTMIterator cloneWithReset() throws CloneNotSupportedException; /** * Get a clone of this iterator, but don't reset the iteration in the * process, so that it may be used from the current position. * * @return A clone of this object. * * @throws CloneNotSupportedException */ public Object clone() throws CloneNotSupportedException; /** * Returns true if all the nodes in the iteration well be returned in document * order. * * @return true if all the nodes in the iteration well be returned in document * order. */ public boolean isDocOrdered(); /** * Returns the axis being iterated, if it is known. * * @return Axis.CHILD, etc., or -1 if the axis is not known or is of multiple * types. */ public int getAxis(); }