/* * Copyright (c) 1997, 2015, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package javax.swing.border; import java.awt.Graphics; import java.awt.Insets; import java.awt.Component; import java.awt.Color; import javax.swing.Icon; /** * A class which provides a matte-like border of either a solid color * or a tiled icon. * <p> * <strong>Warning:</strong> * Serialized objects of this class will not be compatible with * future Swing releases. The current serialization support is * appropriate for short term storage or RMI between applications running * the same version of Swing. As of 1.4, support for long term storage * of all JavaBeans™ * has been added to the <code>java.beans</code> package. * Please see {@link java.beans.XMLEncoder}. * * @author Amy Fowler */ @SuppressWarnings("serial") public class MatteBorder extends EmptyBorder { /** * The color rendered for the border. */ protected Color color; /** * The icon to be used for tiling the border. */ protected Icon tileIcon; /** * Creates a matte border with the specified insets and color. * @param top the top inset of the border * @param left the left inset of the border * @param bottom the bottom inset of the border * @param right the right inset of the border * @param matteColor the color rendered for the border */ public MatteBorder(int top, int left, int bottom, int right, Color matteColor) { super(top, left, bottom, right); this.color = matteColor; } /** * Creates a matte border with the specified insets and color. * @param borderInsets the insets of the border * @param matteColor the color rendered for the border * @since 1.3 */ public MatteBorder(Insets borderInsets, Color matteColor) { super(borderInsets); this.color = matteColor; } /** * Creates a matte border with the specified insets and tile icon. * @param top the top inset of the border * @param left the left inset of the border * @param bottom the bottom inset of the border * @param right the right inset of the border * @param tileIcon the icon to be used for tiling the border */ public MatteBorder(int top, int left, int bottom, int right, Icon tileIcon) { super(top, left, bottom, right); this.tileIcon = tileIcon; } /** * Creates a matte border with the specified insets and tile icon. * @param borderInsets the insets of the border * @param tileIcon the icon to be used for tiling the border * @since 1.3 */ public MatteBorder(Insets borderInsets, Icon tileIcon) { super(borderInsets); this.tileIcon = tileIcon; } /** * Creates a matte border with the specified tile icon. The * insets will be calculated dynamically based on the size of * the tile icon, where the top and bottom will be equal to the * tile icon's height, and the left and right will be equal to * the tile icon's width. * @param tileIcon the icon to be used for tiling the border */ public MatteBorder(Icon tileIcon) { this(-1,-1,-1,-1, tileIcon); } /** * Paints the matte border. */ public void paintBorder(Component c, Graphics g, int x, int y, int width, int height) { Insets insets = getBorderInsets(c); Color oldColor = g.getColor(); g.translate(x, y); // If the tileIcon failed loading, paint as gray. if (tileIcon != null) { color = (tileIcon.getIconWidth() == -1) ? Color.gray : null; } if (color != null) { g.setColor(color); g.fillRect(0, 0, width - insets.right, insets.top); g.fillRect(0, insets.top, insets.left, height - insets.top); g.fillRect(insets.left, height - insets.bottom, width - insets.left, insets.bottom); g.fillRect(width - insets.right, 0, insets.right, height - insets.bottom); } else if (tileIcon != null) { int tileW = tileIcon.getIconWidth(); int tileH = tileIcon.getIconHeight(); paintEdge(c, g, 0, 0, width - insets.right, insets.top, tileW, tileH); paintEdge(c, g, 0, insets.top, insets.left, height - insets.top, tileW, tileH); paintEdge(c, g, insets.left, height - insets.bottom, width - insets.left, insets.bottom, tileW, tileH); paintEdge(c, g, width - insets.right, 0, insets.right, height - insets.bottom, tileW, tileH); } g.translate(-x, -y); g.setColor(oldColor); } private void paintEdge(Component c, Graphics g, int x, int y, int width, int height, int tileW, int tileH) { g = g.create(x, y, width, height); int sY = -(y % tileH); for (x = -(x % tileW); x < width; x += tileW) { for (y = sY; y < height; y += tileH) { this.tileIcon.paintIcon(c, g, x, y); } } g.dispose(); } /** * Reinitialize the insets parameter with this Border's current Insets. * @param c the component for which this border insets value applies * @param insets the object to be reinitialized * @since 1.3 */ public Insets getBorderInsets(Component c, Insets insets) { return computeInsets(insets); } /** * Returns the insets of the border. * @since 1.3 */ public Insets getBorderInsets() { return computeInsets(new Insets(0,0,0,0)); } /* should be protected once api changes area allowed */ private Insets computeInsets(Insets insets) { if (tileIcon != null && top == -1 && bottom == -1 && left == -1 && right == -1) { int w = tileIcon.getIconWidth(); int h = tileIcon.getIconHeight(); insets.top = h; insets.right = w; insets.bottom = h; insets.left = w; } else { insets.left = left; insets.top = top; insets.right = right; insets.bottom = bottom; } return insets; } /** * Returns the color used for tiling the border or null * if a tile icon is being used. * * @return the {@code Color} object used to render the border or {@code null} * if a tile icon is used * @since 1.3 */ public Color getMatteColor() { return color; } /** * Returns the icon used for tiling the border or null * if a solid color is being used. * * @return the {@code Icon} used to tile the border or {@code null} if a * solid color is used to fill the border * @since 1.3 */ public Icon getTileIcon() { return tileIcon; } /** * Returns whether or not the border is opaque. * * @return {@code true} if the border is opaque, {@code false} otherwise */ public boolean isBorderOpaque() { // If a tileIcon is set, then it may contain transparent bits return color != null; } }