/* * Copyright (c) 1999, 2007, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package sun.awt; import java.awt.Component; import java.awt.Graphics; import java.awt.Rectangle; import java.awt.event.PaintEvent; /** * The {@code RepaintArea} is a geometric construct created for the * purpose of holding the geometry of several coalesced paint events. * This geometry is accessed synchronously, although it is written such * that painting may still be executed asynchronously. * * @author Eric Hawkes * @since 1.3 */ public class RepaintArea { /** * Maximum ratio of bounding rectangle to benefit for which * both the vertical and horizontal unions are repainted. * For smaller ratios the whole bounding rectangle is repainted. * @see #paint */ private static final int MAX_BENEFIT_RATIO = 4; private static final int HORIZONTAL = 0; private static final int VERTICAL = 1; private static final int UPDATE = 2; private static final int RECT_COUNT = UPDATE + 1; private Rectangle paintRects[] = new Rectangle[RECT_COUNT]; /** * Constructs a new {@code RepaintArea} * @since 1.3 */ public RepaintArea() { } /** * Constructs a new {@code RepaintArea} initialized to match * the values of the specified RepaintArea. * * @param ra the {@code RepaintArea} from which to copy initial * values to a newly constructed RepaintArea * @since 1.3 */ private RepaintArea(RepaintArea ra) { // This constructor is private because it should only be called // from the cloneAndReset method for (int i = 0; i < RECT_COUNT; i++) { paintRects[i] = ra.paintRects[i]; } } /** * Adds a {@code Rectangle} to this {@code RepaintArea}. * PAINT Rectangles are divided into mostly vertical and mostly horizontal. * Each group is unioned together. * UPDATE Rectangles are unioned. * * @param r the specified {@code Rectangle} * @param id possible values PaintEvent.UPDATE or PaintEvent.PAINT * @since 1.3 */ public synchronized void add(Rectangle r, int id) { // Make sure this new rectangle has positive dimensions if (r.isEmpty()) { return; } int addTo = UPDATE; if (id == PaintEvent.PAINT) { addTo = (r.width > r.height) ? HORIZONTAL : VERTICAL; } if (paintRects[addTo] != null) { paintRects[addTo].add(r); } else { paintRects[addTo] = new Rectangle(r); } } /** * Creates a new {@code RepaintArea} with the same geometry as this * RepaintArea, then removes all of the geometry from this * RepaintArea and restores it to an empty RepaintArea. * * @return ra a new {@code RepaintArea} having the same geometry as * this RepaintArea. * @since 1.3 */ private synchronized RepaintArea cloneAndReset() { RepaintArea ra = new RepaintArea(this); for (int i = 0; i < RECT_COUNT; i++) { paintRects[i] = null; } return ra; } public boolean isEmpty() { for (int i = 0; i < RECT_COUNT; i++) { if (paintRects[i] != null) { return false; } } return true; } /** * Constrains the size of the repaint area to the passed in bounds. */ public synchronized void constrain(int x, int y, int w, int h) { for (int i = 0; i < RECT_COUNT; i++) { Rectangle rect = paintRects[i]; if (rect != null) { if (rect.x < x) { rect.width -= (x - rect.x); rect.x = x; } if (rect.y < y) { rect.height -= (y - rect.y); rect.y = y; } int xDelta = rect.x + rect.width - x - w; if (xDelta > 0) { rect.width -= xDelta; } int yDelta = rect.y + rect.height - y - h; if (yDelta > 0) { rect.height -= yDelta; } if (rect.width <= 0 || rect.height <= 0) { paintRects[i] = null; } } } } /** * Marks the passed in region as not needing to be painted. It's possible * this will do nothing. */ public synchronized void subtract(int x, int y, int w, int h) { Rectangle subtract = new Rectangle(x, y, w, h); for (int i = 0; i < RECT_COUNT; i++) { if (subtract(paintRects[i], subtract)) { if (paintRects[i] != null && paintRects[i].isEmpty()) { paintRects[i] = null; } } } } /** * Invokes paint and update on target Component with optimal * rectangular clip region. * If PAINT bounding rectangle is less than * MAX_BENEFIT_RATIO times the benefit, then the vertical and horizontal unions are * painted separately. Otherwise the entire bounding rectangle is painted. * * @param target Component to {@code paint} or {@code update} * @since 1.4 */ public void paint(Object target, boolean shouldClearRectBeforePaint) { Component comp = (Component)target; if (isEmpty()) { return; } if (!comp.isVisible()) { return; } RepaintArea ra = this.cloneAndReset(); if (!subtract(ra.paintRects[VERTICAL], ra.paintRects[HORIZONTAL])) { subtract(ra.paintRects[HORIZONTAL], ra.paintRects[VERTICAL]); } if (ra.paintRects[HORIZONTAL] != null && ra.paintRects[VERTICAL] != null) { Rectangle paintRect = ra.paintRects[HORIZONTAL].union(ra.paintRects[VERTICAL]); int square = paintRect.width * paintRect.height; int benefit = square - ra.paintRects[HORIZONTAL].width * ra.paintRects[HORIZONTAL].height - ra.paintRects[VERTICAL].width * ra.paintRects[VERTICAL].height; // if benefit is comparable with bounding box if (MAX_BENEFIT_RATIO * benefit < square) { ra.paintRects[HORIZONTAL] = paintRect; ra.paintRects[VERTICAL] = null; } } for (int i = 0; i < paintRects.length; i++) { if (ra.paintRects[i] != null && !ra.paintRects[i].isEmpty()) { // Should use separate Graphics for each paint() call, // since paint() can change Graphics state for next call. Graphics g = comp.getGraphics(); if (g != null) { try { g.setClip(ra.paintRects[i]); if (i == UPDATE) { updateComponent(comp, g); } else { if (shouldClearRectBeforePaint) { g.clearRect( ra.paintRects[i].x, ra.paintRects[i].y, ra.paintRects[i].width, ra.paintRects[i].height); } paintComponent(comp, g); } } finally { g.dispose(); } } } } } /** * Calls {@code Component.update(Graphics)} with given Graphics. */ protected void updateComponent(Component comp, Graphics g) { if (comp != null) { comp.update(g); } } /** * Calls {@code Component.paint(Graphics)} with given Graphics. */ protected void paintComponent(Component comp, Graphics g) { if (comp != null) { comp.paint(g); } } /** * Subtracts subtr from rect. If the result is rectangle * changes rect and returns true. Otherwise false. */ static boolean subtract(Rectangle rect, Rectangle subtr) { if (rect == null || subtr == null) { return true; } Rectangle common = rect.intersection(subtr); if (common.isEmpty()) { return true; } if (rect.x == common.x && rect.y == common.y) { if (rect.width == common.width) { rect.y += common.height; rect.height -= common.height; return true; } else if (rect.height == common.height) { rect.x += common.width; rect.width -= common.width; return true; } } else if (rect.x + rect.width == common.x + common.width && rect.y + rect.height == common.y + common.height) { if (rect.width == common.width) { rect.height -= common.height; return true; } else if (rect.height == common.height) { rect.width -= common.width; return true; } } return false; } public String toString() { return super.toString() + "[ horizontal=" + paintRects[0] + " vertical=" + paintRects[1] + " update=" + paintRects[2] + "]"; } }