/* * Copyright (c) 2008, 2013, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package java.lang.invoke; import java.util.Objects; import java.util.concurrent.atomic.AtomicInteger; /** * A {@code MutableCallSite} is a {@link CallSite} whose target variable * behaves like an ordinary field. * An {@code invokedynamic} instruction linked to a {@code MutableCallSite} delegates * all calls to the site's current target. * The {@linkplain CallSite#dynamicInvoker dynamic invoker} of a mutable call site * also delegates each call to the site's current target. * <p> * Here is an example of a mutable call site which introduces a * state variable into a method handle chain. * <!-- JavaDocExamplesTest.testMutableCallSite --> * <blockquote><pre>{@code MutableCallSite name = new MutableCallSite(MethodType.methodType(String.class)); MethodHandle MH_name = name.dynamicInvoker(); MethodType MT_str1 = MethodType.methodType(String.class); MethodHandle MH_upcase = MethodHandles.lookup() .findVirtual(String.class, "toUpperCase", MT_str1); MethodHandle worker1 = MethodHandles.filterReturnValue(MH_name, MH_upcase); name.setTarget(MethodHandles.constant(String.class, "Rocky")); assertEquals("ROCKY", (String) worker1.invokeExact()); name.setTarget(MethodHandles.constant(String.class, "Fred")); assertEquals("FRED", (String) worker1.invokeExact()); // (mutation can be continued indefinitely) * }</pre></blockquote> * <p> * The same call site may be used in several places at once. * <blockquote><pre>{@code MethodType MT_str2 = MethodType.methodType(String.class, String.class); MethodHandle MH_cat = lookup().findVirtual(String.class, "concat", methodType(String.class, String.class)); MethodHandle MH_dear = MethodHandles.insertArguments(MH_cat, 1, ", dear?"); MethodHandle worker2 = MethodHandles.filterReturnValue(MH_name, MH_dear); assertEquals("Fred, dear?", (String) worker2.invokeExact()); name.setTarget(MethodHandles.constant(String.class, "Wilma")); assertEquals("WILMA", (String) worker1.invokeExact()); assertEquals("Wilma, dear?", (String) worker2.invokeExact()); * }</pre></blockquote> * <p> * <em>Non-synchronization of target values:</em> * A write to a mutable call site's target does not force other threads * to become aware of the updated value. Threads which do not perform * suitable synchronization actions relative to the updated call site * may cache the old target value and delay their use of the new target * value indefinitely. * (This is a normal consequence of the Java Memory Model as applied * to object fields.) * <p> * The {@link #syncAll syncAll} operation provides a way to force threads * to accept a new target value, even if there is no other synchronization. * <p> * For target values which will be frequently updated, consider using * a {@linkplain VolatileCallSite volatile call site} instead. * @author John Rose, JSR 292 EG */ public class MutableCallSite extends CallSite { /** * Creates a blank call site object with the given method type. * The initial target is set to a method handle of the given type * which will throw an {@link IllegalStateException} if called. * <p> * The type of the call site is permanently set to the given type. * <p> * Before this {@code CallSite} object is returned from a bootstrap method, * or invoked in some other manner, * it is usually provided with a more useful target method, * via a call to {@link CallSite#setTarget(MethodHandle) setTarget}. * @param type the method type that this call site will have * @throws NullPointerException if the proposed type is null */ public MutableCallSite(MethodType type) { super(type); } /** * Creates a call site object with an initial target method handle. * The type of the call site is permanently set to the initial target's type. * @param target the method handle that will be the initial target of the call site * @throws NullPointerException if the proposed target is null */ public MutableCallSite(MethodHandle target) { super(target); } /** * Returns the target method of the call site, which behaves * like a normal field of the {@code MutableCallSite}. * <p> * The interactions of {@code getTarget} with memory are the same * as of a read from an ordinary variable, such as an array element or a * non-volatile, non-final field. * <p> * In particular, the current thread may choose to reuse the result * of a previous read of the target from memory, and may fail to see * a recent update to the target by another thread. * * @return the linkage state of this call site, a method handle which can change over time * @see #setTarget */ @Override public final MethodHandle getTarget() { return target; } /** * Updates the target method of this call site, as a normal variable. * The type of the new target must agree with the type of the old target. * <p> * The interactions with memory are the same * as of a write to an ordinary variable, such as an array element or a * non-volatile, non-final field. * <p> * In particular, unrelated threads may fail to see the updated target * until they perform a read from memory. * Stronger guarantees can be created by putting appropriate operations * into the bootstrap method and/or the target methods used * at any given call site. * * @param newTarget the new target * @throws NullPointerException if the proposed new target is null * @throws WrongMethodTypeException if the proposed new target * has a method type that differs from the previous target * @see #getTarget */ @Override public void setTarget(MethodHandle newTarget) { checkTargetChange(this.target, newTarget); setTargetNormal(newTarget); } /** * {@inheritDoc} */ @Override public final MethodHandle dynamicInvoker() { return makeDynamicInvoker(); } /** * Performs a synchronization operation on each call site in the given array, * forcing all other threads to throw away any cached values previously * loaded from the target of any of the call sites. * <p> * This operation does not reverse any calls that have already started * on an old target value. * (Java supports {@linkplain java.lang.Object#wait() forward time travel} only.) * <p> * The overall effect is to force all future readers of each call site's target * to accept the most recently stored value. * ("Most recently" is reckoned relative to the {@code syncAll} itself.) * Conversely, the {@code syncAll} call may block until all readers have * (somehow) decached all previous versions of each call site's target. * <p> * To avoid race conditions, calls to {@code setTarget} and {@code syncAll} * should generally be performed under some sort of mutual exclusion. * Note that reader threads may observe an updated target as early * as the {@code setTarget} call that install the value * (and before the {@code syncAll} that confirms the value). * On the other hand, reader threads may observe previous versions of * the target until the {@code syncAll} call returns * (and after the {@code setTarget} that attempts to convey the updated version). * <p> * This operation is likely to be expensive and should be used sparingly. * If possible, it should be buffered for batch processing on sets of call sites. * <p> * If {@code sites} contains a null element, * a {@code NullPointerException} will be raised. * In this case, some non-null elements in the array may be * processed before the method returns abnormally. * Which elements these are (if any) is implementation-dependent. * * <h1>Java Memory Model details</h1> * In terms of the Java Memory Model, this operation performs a synchronization * action which is comparable in effect to the writing of a volatile variable * by the current thread, and an eventual volatile read by every other thread * that may access one of the affected call sites. * <p> * The following effects are apparent, for each individual call site {@code S}: * <ul> * <li>A new volatile variable {@code V} is created, and written by the current thread. * As defined by the JMM, this write is a global synchronization event. * <li>As is normal with thread-local ordering of write events, * every action already performed by the current thread is * taken to happen before the volatile write to {@code V}. * (In some implementations, this means that the current thread * performs a global release operation.) * <li>Specifically, the write to the current target of {@code S} is * taken to happen before the volatile write to {@code V}. * <li>The volatile write to {@code V} is placed * (in an implementation specific manner) * in the global synchronization order. * <li>Consider an arbitrary thread {@code T} (other than the current thread). * If {@code T} executes a synchronization action {@code A} * after the volatile write to {@code V} (in the global synchronization order), * it is therefore required to see either the current target * of {@code S}, or a later write to that target, * if it executes a read on the target of {@code S}. * (This constraint is called "synchronization-order consistency".) * <li>The JMM specifically allows optimizing compilers to elide * reads or writes of variables that are known to be useless. * Such elided reads and writes have no effect on the happens-before * relation. Regardless of this fact, the volatile {@code V} * will not be elided, even though its written value is * indeterminate and its read value is not used. * </ul> * Because of the last point, the implementation behaves as if a * volatile read of {@code V} were performed by {@code T} * immediately after its action {@code A}. In the local ordering * of actions in {@code T}, this read happens before any future * read of the target of {@code S}. It is as if the * implementation arbitrarily picked a read of {@code S}'s target * by {@code T}, and forced a read of {@code V} to precede it, * thereby ensuring communication of the new target value. * <p> * As long as the constraints of the Java Memory Model are obeyed, * implementations may delay the completion of a {@code syncAll} * operation while other threads ({@code T} above) continue to * use previous values of {@code S}'s target. * However, implementations are (as always) encouraged to avoid * livelock, and to eventually require all threads to take account * of the updated target. * * <p style="font-size:smaller;"> * <em>Discussion:</em> * For performance reasons, {@code syncAll} is not a virtual method * on a single call site, but rather applies to a set of call sites. * Some implementations may incur a large fixed overhead cost * for processing one or more synchronization operations, * but a small incremental cost for each additional call site. * In any case, this operation is likely to be costly, since * other threads may have to be somehow interrupted * in order to make them notice the updated target value. * However, it may be observed that a single call to synchronize * several sites has the same formal effect as many calls, * each on just one of the sites. * * <p style="font-size:smaller;"> * <em>Implementation Note:</em> * Simple implementations of {@code MutableCallSite} may use * a volatile variable for the target of a mutable call site. * In such an implementation, the {@code syncAll} method can be a no-op, * and yet it will conform to the JMM behavior documented above. * * @param sites an array of call sites to be synchronized * @throws NullPointerException if the {@code sites} array reference is null * or the array contains a null */ public static void syncAll(MutableCallSite[] sites) { if (sites.length == 0) return; STORE_BARRIER.lazySet(0); for (MutableCallSite site : sites) { Objects.requireNonNull(site); // trigger NPE on first null } // FIXME: NYI } private static final AtomicInteger STORE_BARRIER = new AtomicInteger(); }