/* * Copyright (c) 1999, 2010, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package sun.java2d.loops; /* * This class stores the various loops that are used by the * standard rendering pipelines. The loops for a given instance * of this class will all share the same destination type and the * same supported paint and composite operation. * Each instance of this class should be shared by all graphics * objects that render onto the same type of destination with the * same paint and composite combination to reduce the amount of * time spent looking up loops appropriate for the current fill * technique. */ public class RenderLoops { public static final int primTypeID = GraphicsPrimitive.makePrimTypeID(); public DrawLine drawLineLoop; public FillRect fillRectLoop; public DrawRect drawRectLoop; public DrawPolygons drawPolygonsLoop; public DrawPath drawPathLoop; public FillPath fillPathLoop; public FillSpans fillSpansLoop; public FillParallelogram fillParallelogramLoop; public DrawParallelogram drawParallelogramLoop; public DrawGlyphList drawGlyphListLoop; public DrawGlyphListAA drawGlyphListAALoop; public DrawGlyphListLCD drawGlyphListLCDLoop; }