package games.strategy.engine.data.annotations;
import games.strategy.engine.data.Attachable;
import games.strategy.engine.data.DefaultAttachment;
import games.strategy.engine.data.GameData;
import games.strategy.engine.data.GameParseException;
import games.strategy.engine.data.UnitType;
import games.strategy.util.IntegerMap;
/**
* Class with an invalidly named clear method.
*/
public class InvalidClearExample extends DefaultAttachment {
private static final long serialVersionUID = 113427104352979892L;
protected InvalidClearExample(final String name, final Attachable attachable, final GameData gameData) {
super(name, attachable, gameData);
}
private final IntegerMap<UnitType> m_givesMovement = new IntegerMap<>();
@GameProperty(xmlProperty = true, gameProperty = true, adds = true)
public void setGivesMovement(final String value) {}
public void resetGivesMovement() {}
public void clearMovement() { // badly named, should cause test to fail
m_givesMovement.clear();
}
public IntegerMap<UnitType> getGivesMovement() {
return m_givesMovement;
}
@Override
public void validate(final GameData data) throws GameParseException {}
}