package games.strategy.triplea.delegate.dataObjects; import games.strategy.engine.data.Territory; import games.strategy.triplea.delegate.IBattle.BattleType; public class FightBattleDetails { private final boolean m_bombingRaid; private final BattleType m_type; private final Territory m_where; public FightBattleDetails(final Territory where, final boolean bombingRaid, final BattleType type) { m_bombingRaid = bombingRaid; m_where = where; m_type = type; } public boolean isBombingRaid() { return m_bombingRaid; } public Territory getWhere() { return m_where; } public BattleType getBattleType() { return m_type; } }