package games.strategy.engine.framework.ui.background;
import java.awt.BorderLayout;
import java.awt.Component;
import javax.swing.Action;
import javax.swing.JButton;
import javax.swing.JDialog;
import javax.swing.JOptionPane;
public class WaitDialog extends JDialog {
private static final long serialVersionUID = 7433959812027467868L;
public WaitDialog(final Component parent, final String waitMessage) {
this(parent, waitMessage, null);
}
public WaitDialog(final Component parent, final String waitMessage, final Action cancelAction) {
super(JOptionPane.getFrameForComponent(parent), "Please Wait", true);
final WaitPanel panel = new WaitPanel(waitMessage);
getContentPane().setLayout(new BorderLayout());
getContentPane().add(panel, BorderLayout.CENTER);
if (cancelAction != null) {
final JButton cancelButton = new JButton("Cancel");
cancelButton.addActionListener(cancelAction);
getContentPane().add(cancelButton, BorderLayout.SOUTH);
}
}
}