package games.strategy.triplea.delegate; /** * Constants for the battle steps. */ public interface BattleStepStrings { String AA_GUNS_FIRE_SUFFIX = " fire"; String SELECT_PREFIX = " select "; String REMOVE_PREFIX = " remove "; String CASUALTIES_SUFFIX = " casualties"; String LAND_PARATROOPS = "Land Paratroopers"; String NAVAL_BOMBARDMENT = "Naval bombardment"; String SELECT_NAVAL_BOMBARDMENT_CASUALTIES = "Select naval bombardment casualties"; String REMOVE_UNESCORTED_TRANSPORTS = "Remove unescorted transports"; String SUBMERGE_SUBS_VS_AIR_ONLY = "Submerge subs against only air units"; String AIR_ATTACK_NON_SUBS = "Air attack non subs"; String AIR_DEFEND_NON_SUBS = "Air defend non subs"; String REMOVE_SNEAK_ATTACK_CASUALTIES = "Remove sneak attack casualties"; String FIRE = " fire"; String SUBS_FIRE = " subs fire"; String SELECT_SUB_CASUALTIES = " select sub casualties"; String SELECT_CASUALTIES = " select casualties"; String REMOVE_CASUALTIES = "Remove casualties"; String SUBS_WITHDRAW = " withdraw subs?"; String PLANES_WITHDRAW = " withdraw planes?"; String RETREAT_PLANES = " retreat planes?"; String NONAMPHIB_WITHDRAW = " withdraw non-amphibious units?"; String SUBS_SUBMERGE = " submerge subs?"; String ATTACKER_WITHDRAW = " withdraw?"; String SUICIDE_ATTACK = "Suicide and Munition units Attack"; String SUICIDE_DEFEND = "Suicide and Munition units Defend"; String SELECT_CASUALTIES_SUICIDE = " select suicide casualties"; }