package games.strategy.triplea.delegate;
/**
* Constants for the battle steps.
*/
public interface BattleStepStrings {
String AA_GUNS_FIRE_SUFFIX = " fire";
String SELECT_PREFIX = " select ";
String REMOVE_PREFIX = " remove ";
String CASUALTIES_SUFFIX = " casualties";
String LAND_PARATROOPS = "Land Paratroopers";
String NAVAL_BOMBARDMENT = "Naval bombardment";
String SELECT_NAVAL_BOMBARDMENT_CASUALTIES = "Select naval bombardment casualties";
String REMOVE_UNESCORTED_TRANSPORTS = "Remove unescorted transports";
String SUBMERGE_SUBS_VS_AIR_ONLY = "Submerge subs against only air units";
String AIR_ATTACK_NON_SUBS = "Air attack non subs";
String AIR_DEFEND_NON_SUBS = "Air defend non subs";
String REMOVE_SNEAK_ATTACK_CASUALTIES = "Remove sneak attack casualties";
String FIRE = " fire";
String SUBS_FIRE = " subs fire";
String SELECT_SUB_CASUALTIES = " select sub casualties";
String SELECT_CASUALTIES = " select casualties";
String REMOVE_CASUALTIES = "Remove casualties";
String SUBS_WITHDRAW = " withdraw subs?";
String PLANES_WITHDRAW = " withdraw planes?";
String RETREAT_PLANES = " retreat planes?";
String NONAMPHIB_WITHDRAW = " withdraw non-amphibious units?";
String SUBS_SUBMERGE = " submerge subs?";
String ATTACKER_WITHDRAW = " withdraw?";
String SUICIDE_ATTACK = "Suicide and Munition units Attack";
String SUICIDE_DEFEND = "Suicide and Munition units Defend";
String SELECT_CASUALTIES_SUICIDE = " select suicide casualties";
}