package games.strategy.engine.data; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; public class ResourceList extends GameDataComponent { private static final long serialVersionUID = -8812702449627698253L; private final Map<String, Resource> m_resourceList = new HashMap<>(); public ResourceList(final GameData data) { super(data); } protected void addResource(final Resource resource) { m_resourceList.put(resource.getName(), resource); } public int size() { return m_resourceList.size(); } public Resource getResource(final String name) { return m_resourceList.get(name); } public List<Resource> getResources() { return new ArrayList<>(m_resourceList.values()); } }