package games.strategy.sound; import java.util.Collection; import games.strategy.engine.data.PlayerID; public class HeadlessSoundChannel implements ISound { @Override public void playSoundForAll(final String clipName, final PlayerID playerID) {} @Override public void playSoundToPlayers(final String clipName, final Collection<PlayerID> playersToSendTo, final Collection<PlayerID> butNotThesePlayers, final boolean includeObservers) {} }