package games.strategy.sound;
import java.util.Collection;
import games.strategy.engine.data.PlayerID;
public class HeadlessSoundChannel implements ISound {
@Override
public void playSoundForAll(final String clipName, final PlayerID playerID) {}
@Override
public void playSoundToPlayers(final String clipName, final Collection<PlayerID> playersToSendTo,
final Collection<PlayerID> butNotThesePlayers, final boolean includeObservers) {}
}