package games.strategy.ui;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Frame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JProgressBar;
import javax.swing.JWindow;
import javax.swing.border.EmptyBorder;
import javax.swing.border.LineBorder;
public class ProgressWindow extends JWindow {
private static final long serialVersionUID = 4102671321734509406L;
public ProgressWindow(final Frame owner, final String title) {
super(owner);
final JLabel label = new JLabel(title);
label.setBorder(new EmptyBorder(10, 10, 10, 10));
final JProgressBar progressBar = new JProgressBar();
progressBar.setBorder(new EmptyBorder(10, 10, 10, 10));
progressBar.setIndeterminate(true);
final JPanel panel = new JPanel();
panel.setBorder(new LineBorder(Color.BLACK));
panel.setLayout(new BorderLayout());
panel.add(BorderLayout.NORTH, label);
panel.add(progressBar, BorderLayout.CENTER);
setLayout(new BorderLayout());
setSize(200, 80);
add(panel, BorderLayout.CENTER);
pack();
setLocationRelativeTo(null);
}
}