package games.strategy.triplea.delegate.dataObjects; import java.util.List; import games.strategy.engine.data.PlayerID; public class TechResults implements java.io.Serializable { private static final long serialVersionUID = 5574673305892105782L; private int[] m_rolls; private int m_hits; private int m_remainder = 0; // a list of Strings private List<String> m_advances; private PlayerID m_playerID; private String m_errorString; public TechResults(final String errorString) { m_errorString = errorString; } /** * @return whether there was an error. */ public boolean isError() { return m_errorString != null; } /** * @return string error or null if no error occurred (use isError to see if there was an error). */ public String getErrorString() { return m_errorString; } /** * Creates a new TechResults. * * @param rolls * rolls * @param remainder * remainder * @param hits * number of hits * @param advances * a List of Strings * @param id * player id */ public TechResults(final int[] rolls, final int remainder, final int hits, final List<String> advances, final PlayerID id) { m_rolls = rolls; m_remainder = remainder; m_hits = hits; m_advances = advances; m_playerID = id; } public int getHits() { return m_hits; } public int getRemainder() { return m_remainder; } public PlayerID getPlayer() { return m_playerID; } public int[] getRolls() { return m_rolls; } /** * @return a List of Strings. */ public List<String> getAdvances() { return m_advances; } }