package games.strategy.engine.random; import games.strategy.engine.message.IRemote; import games.strategy.engine.message.RemoteName; public interface IRandomStats extends IRemote { RemoteName RANDOM_STATS_REMOTE_NAME = new RemoteName("games.strategy.engine.random.RandomStats.RANDOM_STATS_REMOTE_NAME", IRandomStats.class); enum DiceType { COMBAT, BOMBING, NONCOMBAT, TECH, ENGINE } RandomStatsDetails getRandomStats(final int diceSides); }