package games.strategy.engine.random;
import games.strategy.engine.message.IRemote;
import games.strategy.engine.message.RemoteName;
public interface IRandomStats extends IRemote {
RemoteName RANDOM_STATS_REMOTE_NAME =
new RemoteName("games.strategy.engine.random.RandomStats.RANDOM_STATS_REMOTE_NAME", IRandomStats.class);
enum DiceType {
COMBAT, BOMBING, NONCOMBAT, TECH, ENGINE
}
RandomStatsDetails getRandomStats(final int diceSides);
}